50 lines
1.8 KiB
Text
50 lines
1.8 KiB
Text
[gd_scene load_steps=8 format=3 uid="uid://vgymgf5qeqvq"]
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[ext_resource type="Texture2D" uid="uid://cpmi7w2fwm2sf" path="res://assets/textures/world/checker_grass.png" id="1_1jx8x"]
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[ext_resource type="Texture2D" uid="uid://djx2x3jjn01w2" path="res://assets/textures/world/sand.png" id="2_rayte"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7vo3a"]
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shading_mode = 2
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specular_mode = 2
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albedo_texture = ExtResource("1_1jx8x")
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metallic_specular = 0.0
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texture_filter = 0
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[sub_resource type="QuadMesh" id="QuadMesh_gjjdy"]
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resource_name = "CheckerGrass"
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material = SubResource("StandardMaterial3D_7vo3a")
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orientation = 1
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_2wq8a"]
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points = PackedVector3Array(-0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, -0.5, 0, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iuj8t"]
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shading_mode = 2
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specular_mode = 2
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albedo_texture = ExtResource("2_rayte")
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metallic_specular = 0.0
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texture_filter = 0
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[sub_resource type="QuadMesh" id="QuadMesh_jygy4"]
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resource_name = "Sand"
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material = SubResource("StandardMaterial3D_iuj8t")
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orientation = 1
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[node name="W1Floors" type="Node3D"]
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[node name="CheckerGrass" type="MeshInstance3D" parent="."]
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mesh = SubResource("QuadMesh_gjjdy")
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[node name="StaticBody3D" type="StaticBody3D" parent="CheckerGrass"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="CheckerGrass/StaticBody3D"]
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shape = SubResource("ConvexPolygonShape3D_2wq8a")
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[node name="Sand" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0)
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mesh = SubResource("QuadMesh_jygy4")
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[node name="StaticBody3D" type="StaticBody3D" parent="Sand"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Sand/StaticBody3D"]
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shape = SubResource("ConvexPolygonShape3D_2wq8a")
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