ucg-3d/objects/canny_cat.tscn
2025-02-22 19:55:12 -05:00

157 lines
5.8 KiB
Text

[gd_scene load_steps=14 format=3 uid="uid://cybm74xwbsivx"]
[ext_resource type="Texture2D" uid="uid://3i17aqnrspma" path="res://assets/textures/player/canny.png" id="1_cp4br"]
[ext_resource type="Script" path="res://objects/canny_cat.gd" id="1_twfq8"]
[ext_resource type="Texture2D" uid="uid://bqg7vd5r7w8tm" path="res://assets/textures/shadow.png" id="2_fwt6m"]
[ext_resource type="Script" path="res://addons/godot_state_charts/state_chart.gd" id="4_n67yk"]
[ext_resource type="Script" path="res://addons/godot_state_charts/compound_state.gd" id="5_ox6hb"]
[ext_resource type="Script" path="res://addons/godot_state_charts/atomic_state.gd" id="6_bu01i"]
[ext_resource type="Script" path="res://addons/godot_state_charts/transition.gd" id="7_epv8h"]
[ext_resource type="Script" path="res://addons/godot_state_charts/expression_guard.gd" id="8_d5slg"]
[sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"]
radius = 0.45
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2xpb7"]
shading_mode = 0
albedo_color = Color(0.916968, 0.113727, 0, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_b16dl"]
top_radius = 0.05
bottom_radius = 0.05
height = 4.0
radial_segments = 4
rings = 0
[sub_resource type="Resource" id="Resource_ej40h"]
script = ExtResource("8_d5slg")
expression = "not velocity.is_zero_approx()"
[sub_resource type="Resource" id="Resource_637i1"]
resource_name = "Not Moving"
script = ExtResource("8_d5slg")
expression = "velocity.is_zero_approx()"
[node name="CannyCat" type="CharacterBody3D" node_paths=PackedStringArray("state_chart", "graphics", "power_indicator", "camera_arm", "collision_shape")]
process_priority = -100
process_physics_priority = -100
collision_layer = 16
collision_mask = 3
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
script = ExtResource("1_twfq8")
power_scale = 20.0
power_sensitivity = 0.01
power_threshold = 0.2
gravity = 10.0
friction = 5.0
stop_threshold = 0.1
camera_low_angle = 0.349066
camera_high_angle = 1.0472
camera_yaw_sensitivity = 0.00872665
camera_pitch_sensitivity = 0.00872665
state_chart = NodePath("StateChart")
graphics = NodePath("Graphics")
power_indicator = NodePath("PowerIndicator")
camera_arm = NodePath("CameraArm")
collision_shape = NodePath("CollisionShape3D")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_4o01j")
[node name="Graphics" type="Node3D" parent="."]
[node name="CannySprite" type="Sprite3D" parent="Graphics"]
pixel_size = 0.0156
billboard = 1
texture_filter = 0
texture = ExtResource("1_cp4br")
[node name="ShadowArm" type="SpringArm3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.25, 0)
collision_mask = 7
spring_length = 100.0
[node name="ShadowSprite" type="Sprite3D" parent="Graphics/ShadowArm"]
pixel_size = 0.0313
texture = ExtResource("2_fwt6m")
[node name="PowerIndicator" type="Node3D" parent="."]
visible = false
[node name="Line" type="MeshInstance3D" parent="PowerIndicator"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 2)
material_override = SubResource("StandardMaterial3D_2xpb7")
cast_shadow = 0
gi_mode = 0
mesh = SubResource("CylinderMesh_b16dl")
[node name="CameraArm" type="SpringArm3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0)
spring_length = 8.0
[node name="Camera3D" type="Camera3D" parent="CameraArm"]
current = true
[node name="StateChart" type="Node" parent="."]
script = ExtResource("4_n67yk")
track_in_editor = true
initial_expression_properties = {
"velocity": Vector3(0, 0, 0)
}
[node name="Root" type="Node" parent="StateChart"]
script = ExtResource("5_ox6hb")
initial_state = NodePath("Moving")
[node name="on GoalEntered" type="Node" parent="StateChart/Root"]
script = ExtResource("7_epv8h")
to = NodePath("../Winning")
event = &"goal_entered"
delay_in_seconds = "0.0"
[node name="Idle" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i")
[node name="on ChargePressed" type="Node" parent="StateChart/Root/Idle"]
script = ExtResource("7_epv8h")
to = NodePath("../../Charging")
event = &"charge_pressed"
delay_in_seconds = "0.0"
[node name="when Moving" type="Node" parent="StateChart/Root/Idle"]
script = ExtResource("7_epv8h")
to = NodePath("../../Moving")
guard = SubResource("Resource_ej40h")
delay_in_seconds = "0.0"
[node name="Moving" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i")
[node name="when Stopped" type="Node" parent="StateChart/Root/Moving"]
script = ExtResource("7_epv8h")
to = NodePath("../../Idle")
guard = SubResource("Resource_637i1")
delay_in_seconds = "0.0"
[node name="Charging" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i")
[node name="on ChargeReleased" type="Node" parent="StateChart/Root/Charging"]
script = ExtResource("7_epv8h")
to = NodePath("../../Moving")
event = &"charge_released"
delay_in_seconds = "0.0"
[node name="Winning" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i")
[connection signal="state_physics_processing" from="StateChart/Root/Idle" to="." method="_apply_gravity"]
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_slow_to_stop"]
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"]
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_bounce_on_walls"]
[connection signal="state_entered" from="StateChart/Root/Charging" to="." method="_start_charge"]
[connection signal="state_exited" from="StateChart/Root/Charging" to="." method="_end_charge"]
[connection signal="state_physics_processing" from="StateChart/Root/Charging" to="." method="_update_charge"]
[connection signal="state_entered" from="StateChart/Root/Winning" to="." method="_start_winning"]