[gd_scene load_steps=6 format=3 uid="uid://b4a8aif3iigdw"] [ext_resource type="Script" path="res://objects/skull.gd" id="1_ledhy"] [ext_resource type="PackedScene" uid="uid://46kyrtlb6b0a" path="res://assets/models/enemies/boney.glb" id="2_lwsb0"] [ext_resource type="AudioStream" uid="uid://cgotekctoej7m" path="res://assets/sounds/enemies/skull_death.ogg" id="3_6ybas"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_ictao"] height = 1.0 radius = 0.8 [sub_resource type="CylinderShape3D" id="CylinderShape3D_cdksx"] height = 1.0 radius = 0.95 [node name="Boney" type="CharacterBody3D" node_paths=PackedStringArray("model", "death_sound")] script = ExtResource("1_ledhy") speed = 6.25 rotation_speed = 3.14159 death_delay = 0.2 sound_pitch_min = 0.8 sound_pitch_max = 1.5 model = NodePath("Model") death_sound = NodePath("DeathSound") [node name="Model" parent="." instance=ExtResource("2_lwsb0")] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 1.5, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CylinderShape3D_ictao") [node name="PlayerDetector" type="Area3D" parent="."] collision_layer = 0 collision_mask = 16 monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CylinderShape3D_cdksx") [node name="DeathSound" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("3_6ybas") bus = &"Sounds" [connection signal="body_entered" from="PlayerDetector" to="." method="_on_player_detector_body_entered" flags=6]