[gd_scene load_steps=5 format=3 uid="uid://bfic5n608nc5j"] [ext_resource type="Shader" uid="uid://c3y1ht34ep01k" path="res://assets/shaders/horizontal_world_uv.gdshader" id="1_2mr0t"] [ext_resource type="Texture2D" uid="uid://djx2x3jjn01w2" path="res://assets/textures/world/sand.png" id="1_yg8om"] [ext_resource type="Script" uid="uid://b7vjcer1ah68k" path="res://objects/sand_pit.gd" id="2_vtyum"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_7s0pr"] render_priority = 0 shader = ExtResource("1_2mr0t") shader_parameter/albedo_texture = ExtResource("1_yg8om") shader_parameter/horizontal_uv_offset = Vector2(0, 0) shader_parameter/uv_scale = Vector2(1, 1) [node name="SandPit" type="CSGPolygon3D" node_paths=PackedStringArray("collision_polygon")] process_physics_priority = 100 transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) depth = 0.03 material = SubResource("ShaderMaterial_7s0pr") script = ExtResource("2_vtyum") friction = 9.0 collision_polygon = NodePath("Area3D/CollisionPolygon3D") [node name="Area3D" type="Area3D" parent="."] collision_layer = 0 collision_mask = 16 [node name="CollisionPolygon3D" type="CollisionPolygon3D" parent="Area3D"] [connection signal="body_entered" from="Area3D" to="." method="_on_body_entered"] [connection signal="body_exited" from="Area3D" to="." method="_on_body_exited"]