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2 commits

Author SHA1 Message Date
77ef1dee48 friction and sand pit 2025-02-22 21:12:25 -05:00
08712cf22c goalpost 2025-02-22 19:55:12 -05:00
13 changed files with 296 additions and 43 deletions

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@ -0,0 +1,36 @@
shader_type spatial;
render_mode vertex_lighting, specular_disabled, cull_disabled;
uniform vec3 color_bright : source_color = vec3(1.0);
uniform vec3 color_dark : source_color = vec3(0.0);
uniform float pivot = 0.0;
uniform float pivot_speed = 1.0;
uniform float waves = 4.0;
uniform float wave_speed = 1.0;
uniform float wave_scale = 0.25;
void vertex() {
float body = (VERTEX.x) / 2.0;
VERTEX.z = sin(VERTEX.x * waves + TIME * wave_speed) * wave_scale * body;
float pivot_angle = cos(TIME * pivot_speed) * 0.1 * pivot;
mat2 rotation_matrix = mat2(
vec2(cos(pivot_angle), -sin(pivot_angle)),
vec2(sin(pivot_angle), cos(pivot_angle))
);
VERTEX.xz = rotation_matrix * VERTEX.xz;
float color_weight = sin(VERTEX.x * waves + TIME * wave_speed);
COLOR = vec4(mix(color_dark, color_bright, color_weight), 1.0);
//VERTEX.z += cos(time + body) * wave;
}
void fragment() {
ALBEDO = COLOR.rgb;
}
//void light() {
// Called for every pixel for every light affecting the material.
// Uncomment to replace the default light processing function with this one.
//}

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cyxkbck2gs2wt"
path.s3tc="res://.godot/imported/goal_hole.png-82d98e7cb998351c16c7196fffe6486e.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/objects/goal_hole.png"
dest_files=["res://.godot/imported/goal_hole.png-82d98e7cb998351c16c7196fffe6486e.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@ -1,3 +1,4 @@
class_name Player
extends CharacterBody3D extends CharacterBody3D
@ -5,9 +6,13 @@ extends CharacterBody3D
@export var power_sensitivity: float @export var power_sensitivity: float
@export var power_threshold: float @export var power_threshold: float
@export var goal_animation_time: float = 1.0
@export_group("Movement") @export_group("Movement")
@export var gravity: float @export var gravity: float
@export var friction: float @export var friction: float
@export var friction_coef: float
@export var friction_pow: float
@export var stop_threshold: float @export var stop_threshold: float
@export_group("Camera", "camera_") @export_group("Camera", "camera_")
@ -18,9 +23,10 @@ extends CharacterBody3D
@export_group("Node References") @export_group("Node References")
@export var state_chart: StateChart @export var state_chart: StateChart
@export var graphics: Node3D
@export var power_indicator: Node3D @export var power_indicator: Node3D
@export var camera_arm: SpringArm3D @export var camera_arm: SpringArm3D
@export var wall_detector: PhysicsBody3D @export var collision_shape: CollisionShape3D
var power: float = 0.0: var power: float = 0.0:
@ -30,6 +36,8 @@ var power: float = 0.0:
var charging_power: bool = false var charging_power: bool = false
var prev_velocity: Vector3 = Vector3.ZERO var prev_velocity: Vector3 = Vector3.ZERO
var _entered_goal: Node3D = self
func _ready() -> void: func _ready() -> void:
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
@ -57,6 +65,13 @@ func _unhandled_input(event: InputEvent) -> void:
camera_arm.rotation.x = clampf(camera_arm.rotation.x, -camera_high_angle, -camera_low_angle) camera_arm.rotation.x = clampf(camera_arm.rotation.x, -camera_high_angle, -camera_low_angle)
#region Public Functions
func enter_goal(goal: GoalPost) -> void:
_entered_goal = goal
state_chart.send_event(&"goal_entered")
#endregion
#region Charging #region Charging
func _start_charge() -> void: func _start_charge() -> void:
charging_power = true charging_power = true
@ -88,13 +103,18 @@ func _apply_gravity(delta: float) -> void:
func _slow_to_stop(delta: float) -> void: func _slow_to_stop(delta: float) -> void:
if is_on_floor(): if is_on_floor():
var new_velocity = velocity var new_velocity = velocity * Vector3(1.0, 0.0, 1.0)
new_velocity.y = 0.0
#new_velocity = lerp(new_velocity, Vector3.ZERO, friction_coef * delta)
#new_velocity = lerp(
#new_velocity, Vector3.ZERO,
#power_scale * pow(friction_coef / new_velocity.length(), friction_pow * delta)
#)
new_velocity = new_velocity.move_toward(Vector3.ZERO, friction * delta) new_velocity = new_velocity.move_toward(Vector3.ZERO, friction * delta)
if new_velocity.length_squared() <= stop_threshold * stop_threshold: if new_velocity.length_squared() <= stop_threshold * stop_threshold:
new_velocity = Vector3.ZERO new_velocity = Vector3.ZERO
new_velocity.y = velocity.y velocity.x = new_velocity.x
velocity = new_velocity velocity.z = new_velocity.z
func _bounce_on_walls(delta: float = 0.0) -> void: func _bounce_on_walls(delta: float = 0.0) -> void:
var h_vel = (prev_velocity * Vector3(1.0, 0.0, 1.0)) var h_vel = (prev_velocity * Vector3(1.0, 0.0, 1.0))
@ -115,3 +135,17 @@ func _bounce_on_walls(delta: float = 0.0) -> void:
#velocity.x = h_vel.x #velocity.x = h_vel.x
#velocity.z = h_vel.z #velocity.z = h_vel.z
#endregion #endregion
#region Winning
func _start_winning() -> void:
velocity = Vector3.ZERO
prev_velocity = velocity
collision_shape.disabled = true
var tween = create_tween()
tween.set_process_mode(Tween.TWEEN_PROCESS_PHYSICS)
tween.tween_property(graphics, ^"scale", Vector3.ZERO, goal_animation_time)
tween.set_parallel(true)
tween.tween_property(graphics, ^"global_position", _entered_goal.global_position, goal_animation_time)
#endregion

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://cybm74xwbsivx"] [gd_scene load_steps=14 format=3 uid="uid://cybm74xwbsivx"]
[ext_resource type="Texture2D" uid="uid://3i17aqnrspma" path="res://assets/textures/player/canny.png" id="1_cp4br"] [ext_resource type="Texture2D" uid="uid://3i17aqnrspma" path="res://assets/textures/player/canny.png" id="1_cp4br"]
[ext_resource type="Script" path="res://objects/canny_cat.gd" id="1_twfq8"] [ext_resource type="Script" path="res://objects/canny_cat.gd" id="1_twfq8"]
@ -9,11 +9,8 @@
[ext_resource type="Script" path="res://addons/godot_state_charts/transition.gd" id="7_epv8h"] [ext_resource type="Script" path="res://addons/godot_state_charts/transition.gd" id="7_epv8h"]
[ext_resource type="Script" path="res://addons/godot_state_charts/expression_guard.gd" id="8_d5slg"] [ext_resource type="Script" path="res://addons/godot_state_charts/expression_guard.gd" id="8_d5slg"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_0aipe"]
height = 0.25
radius = 0.55
[sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"] [sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"]
radius = 0.45
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2xpb7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2xpb7"]
shading_mode = 0 shading_mode = 0
@ -35,7 +32,7 @@ resource_name = "Not Moving"
script = ExtResource("8_d5slg") script = ExtResource("8_d5slg")
expression = "velocity.is_zero_approx()" expression = "velocity.is_zero_approx()"
[node name="CannyCat" type="CharacterBody3D" node_paths=PackedStringArray("state_chart", "power_indicator", "camera_arm", "wall_detector")] [node name="CannyCat" type="CharacterBody3D" node_paths=PackedStringArray("state_chart", "graphics", "power_indicator", "camera_arm", "collision_shape")]
process_priority = -100 process_priority = -100
process_physics_priority = -100 process_physics_priority = -100
collision_layer = 16 collision_layer = 16
@ -48,32 +45,40 @@ power_scale = 20.0
power_sensitivity = 0.01 power_sensitivity = 0.01
power_threshold = 0.2 power_threshold = 0.2
gravity = 10.0 gravity = 10.0
friction = 5.0 friction = 10.0
friction_coef = 0.01
friction_pow = 60.0
stop_threshold = 0.1 stop_threshold = 0.1
camera_low_angle = 0.349066 camera_low_angle = 0.349066
camera_high_angle = 1.0472 camera_high_angle = 1.0472
camera_yaw_sensitivity = 0.00872665 camera_yaw_sensitivity = 0.00872665
camera_pitch_sensitivity = 0.00872665 camera_pitch_sensitivity = 0.00872665
state_chart = NodePath("StateChart") state_chart = NodePath("StateChart")
graphics = NodePath("Graphics")
power_indicator = NodePath("PowerIndicator") power_indicator = NodePath("PowerIndicator")
camera_arm = NodePath("CameraArm") camera_arm = NodePath("CameraArm")
wall_detector = NodePath("WallDetector") collision_shape = NodePath("CollisionShape3D")
[node name="WallDetector" type="StaticBody3D" parent="."]
collision_layer = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="WallDetector"]
shape = SubResource("CylinderShape3D_0aipe")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_4o01j") shape = SubResource("SphereShape3D_4o01j")
[node name="CannySprite" type="Sprite3D" parent="."] [node name="Graphics" type="Node3D" parent="."]
[node name="CannySprite" type="Sprite3D" parent="Graphics"]
pixel_size = 0.0156 pixel_size = 0.0156
billboard = 1 billboard = 1
texture_filter = 0 texture_filter = 0
texture = ExtResource("1_cp4br") texture = ExtResource("1_cp4br")
[node name="ShadowArm" type="SpringArm3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.25, 0)
collision_mask = 7
spring_length = 100.0
[node name="ShadowSprite" type="Sprite3D" parent="Graphics/ShadowArm"]
pixel_size = 0.0313
texture = ExtResource("2_fwt6m")
[node name="PowerIndicator" type="Node3D" parent="."] [node name="PowerIndicator" type="Node3D" parent="."]
visible = false visible = false
@ -84,15 +89,6 @@ cast_shadow = 0
gi_mode = 0 gi_mode = 0
mesh = SubResource("CylinderMesh_b16dl") mesh = SubResource("CylinderMesh_b16dl")
[node name="ShadowArm" type="SpringArm3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
collision_mask = 7
spring_length = 100.0
[node name="ShadowSprite" type="Sprite3D" parent="ShadowArm"]
pixel_size = 0.0078
texture = ExtResource("2_fwt6m")
[node name="CameraArm" type="SpringArm3D" parent="."] [node name="CameraArm" type="SpringArm3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0)
spring_length = 8.0 spring_length = 8.0
@ -111,6 +107,12 @@ initial_expression_properties = {
script = ExtResource("5_ox6hb") script = ExtResource("5_ox6hb")
initial_state = NodePath("Moving") initial_state = NodePath("Moving")
[node name="on GoalEntered" type="Node" parent="StateChart/Root"]
script = ExtResource("7_epv8h")
to = NodePath("../Winning")
event = &"goal_entered"
delay_in_seconds = "0.0"
[node name="Idle" type="Node" parent="StateChart/Root"] [node name="Idle" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i") script = ExtResource("6_bu01i")
@ -144,6 +146,9 @@ to = NodePath("../../Moving")
event = &"charge_released" event = &"charge_released"
delay_in_seconds = "0.0" delay_in_seconds = "0.0"
[node name="Winning" type="Node" parent="StateChart/Root"]
script = ExtResource("6_bu01i")
[connection signal="state_physics_processing" from="StateChart/Root/Idle" to="." method="_apply_gravity"] [connection signal="state_physics_processing" from="StateChart/Root/Idle" to="." method="_apply_gravity"]
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_slow_to_stop"] [connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_slow_to_stop"]
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"] [connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"]
@ -151,3 +156,4 @@ delay_in_seconds = "0.0"
[connection signal="state_entered" from="StateChart/Root/Charging" to="." method="_start_charge"] [connection signal="state_entered" from="StateChart/Root/Charging" to="." method="_start_charge"]
[connection signal="state_exited" from="StateChart/Root/Charging" to="." method="_end_charge"] [connection signal="state_exited" from="StateChart/Root/Charging" to="." method="_end_charge"]
[connection signal="state_physics_processing" from="StateChart/Root/Charging" to="." method="_update_charge"] [connection signal="state_physics_processing" from="StateChart/Root/Charging" to="." method="_update_charge"]
[connection signal="state_entered" from="StateChart/Root/Winning" to="." method="_start_winning"]

7
objects/goal_post.gd Normal file
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@ -0,0 +1,7 @@
class_name GoalPost
extends Node3D
func _on_player_detector_body_entered(body: Node3D) -> void:
if body is Player:
body.enter_goal(self)

70
objects/goal_post.tscn Normal file
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@ -0,0 +1,70 @@
[gd_scene load_steps=9 format=3 uid="uid://cdpgby3r6xe4n"]
[ext_resource type="Script" path="res://objects/goal_post.gd" id="1_08x2x"]
[ext_resource type="Shader" path="res://assets/shaders/flag.gdshader" id="2_xbid5"]
[ext_resource type="Texture2D" uid="uid://cyxkbck2gs2wt" path="res://assets/textures/objects/goal_hole.png" id="3_yg6kd"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e2vbu"]
shading_mode = 2
albedo_color = Color(0.196078, 0.235294, 0.223529, 1)
metallic_specular = 0.0
[sub_resource type="CylinderMesh" id="CylinderMesh_i27ie"]
material = SubResource("StandardMaterial3D_e2vbu")
top_radius = 0.1
bottom_radius = 0.1
height = 4.0
radial_segments = 6
rings = 8
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3urv4"]
render_priority = 0
shader = ExtResource("2_xbid5")
shader_parameter/color_bright = Color(1, 0.290196, 0.356863, 1)
shader_parameter/color_dark = Color(0.870588, 0.156863, 0.223529, 1)
shader_parameter/pivot = 2.0
shader_parameter/pivot_speed = 1.0
shader_parameter/waves = 6.0
shader_parameter/wave_speed = 5.0
shader_parameter/wave_scale = 0.25
[sub_resource type="QuadMesh" id="QuadMesh_mfpmh"]
material = SubResource("ShaderMaterial_3urv4")
size = Vector2(2, 1)
subdivide_width = 6
center_offset = Vector3(1, 0, 0)
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eshe3"]
height = 0.5
[node name="GoalPost" type="Node3D"]
script = ExtResource("1_08x2x")
[node name="Graphics" type="Node3D" parent="."]
[node name="Pole" type="MeshInstance3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
mesh = SubResource("CylinderMesh_i27ie")
[node name="Flag" type="MeshInstance3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, 0)
mesh = SubResource("QuadMesh_mfpmh")
[node name="Sprite3D" type="Sprite3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0)
pixel_size = 0.0313
axis = 1
alpha_cut = 2
texture_filter = 0
texture = ExtResource("3_yg6kd")
[node name="PlayerDetector" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 16
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
shape = SubResource("CylinderShape3D_eshe3")
[connection signal="body_entered" from="PlayerDetector" to="." method="_on_player_detector_body_entered"]

30
objects/sand_pit.gd Normal file
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@ -0,0 +1,30 @@
extends CSGPolygon3D
@export var friction: float
@export_group("Node References")
@export var collision_polygon: CollisionPolygon3D
var _players: Array[Player] = []
func _ready() -> void:
collision_polygon.polygon = polygon
collision_polygon.depth = depth
func _physics_process(delta: float) -> void:
for player in _players:
player.velocity = lerp(player.velocity, Vector3.ZERO, friction * delta)
func _on_body_entered(body: Node3D) -> void:
if body is Player:
_players.append(body)
func _on_body_exited(body: Node3D) -> void:
if body is Player:
_players.erase(body)

31
objects/sand_pit.tscn Normal file
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@ -0,0 +1,31 @@
[gd_scene load_steps=4 format=3 uid="uid://bfic5n608nc5j"]
[ext_resource type="Texture2D" uid="uid://djx2x3jjn01w2" path="res://assets/textures/world/sand.png" id="1_yg8om"]
[ext_resource type="Script" path="res://objects/sand_pit.gd" id="2_vtyum"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r0cip"]
shading_mode = 2
specular_mode = 2
albedo_texture = ExtResource("1_yg8om")
metallic_specular = 0.0
uv1_triplanar = true
uv1_world_triplanar = true
texture_filter = 0
[node name="SandPit" type="CSGPolygon3D" node_paths=PackedStringArray("collision_polygon")]
process_physics_priority = 100
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
depth = 0.03
material = SubResource("StandardMaterial3D_r0cip")
script = ExtResource("2_vtyum")
friction = 9.0
collision_polygon = NodePath("Area3D/CollisionPolygon3D")
[node name="Area3D" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 16
[node name="CollisionPolygon3D" type="CollisionPolygon3D" parent="Area3D"]
[connection signal="body_entered" from="Area3D" to="." method="_on_body_entered"]
[connection signal="body_exited" from="Area3D" to="." method="_on_body_exited"]

View file

@ -19,7 +19,7 @@ config/icon="res://icon.svg"
window/size/viewport_width=320 window/size/viewport_width=320
window/size/viewport_height=240 window/size/viewport_height=240
window/stretch/mode="viewport" window/stretch/mode="canvas_items"
[editor_plugins] [editor_plugins]
@ -29,6 +29,10 @@ enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg")
import/blender/enabled=false import/blender/enabled=false
[global_group]
friction_floor=""
[input] [input]
charge_shot={ charge_shot={

View file

@ -1,11 +1,10 @@
[gd_scene load_steps=8 format=3 uid="uid://dllug6vijj18o"] [gd_scene load_steps=9 format=3 uid="uid://dllug6vijj18o"]
[ext_resource type="PackedScene" uid="uid://cybm74xwbsivx" path="res://objects/canny_cat.tscn" id="1_8qiqb"] [ext_resource type="PackedScene" uid="uid://cybm74xwbsivx" path="res://objects/canny_cat.tscn" id="1_8qiqb"]
[ext_resource type="MeshLibrary" uid="uid://cbs170roel08g" path="res://assets/mesh_libraries/w1/w1_floors.meshlib" id="2_ohutf"] [ext_resource type="MeshLibrary" uid="uid://cbs170roel08g" path="res://assets/mesh_libraries/w1/w1_floors.meshlib" id="2_ohutf"]
[ext_resource type="MeshLibrary" uid="uid://bqxgr3arh0i7f" path="res://assets/mesh_libraries/w1/w1_walls.meshlib" id="3_k3r2h"] [ext_resource type="MeshLibrary" uid="uid://bqxgr3arh0i7f" path="res://assets/mesh_libraries/w1/w1_walls.meshlib" id="3_k3r2h"]
[ext_resource type="PackedScene" uid="uid://cdpgby3r6xe4n" path="res://objects/goal_post.tscn" id="4_71ems"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_81x51"] [ext_resource type="PackedScene" uid="uid://bfic5n608nc5j" path="res://objects/sand_pit.tscn" id="5_7n16u"]
albedo_color = Color(0.305715, 0.658195, 0.299865, 1)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_akirf"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_akirf"]
@ -18,12 +17,6 @@ sky = SubResource("Sky_f657k")
[node name="TestScene" type="Node3D"] [node name="TestScene" type="Node3D"]
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.983766, -0.179455, 0, 0.179455, 0.983766, 0, -1.59434, 7.28085)
use_collision = true
size = Vector3(20, 0.5, 20)
material = SubResource("StandardMaterial3D_81x51")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.893065, 0.251134, -0.373318, 0, 0.82973, 0.558165, 0.449927, -0.498478, 0.741003, 0, 3.18312, 0) transform = Transform3D(0.893065, 0.251134, -0.373318, 0, 0.82973, 0.558165, 0.449927, -0.498478, 0.741003, 0, 3.18312, 0)
light_energy = 1.5 light_energy = 1.5
@ -34,7 +27,7 @@ mesh_library = ExtResource("2_ohutf")
cell_size = Vector3(1, 1, 1) cell_size = Vector3(1, 1, 1)
cell_center_y = false cell_center_y = false
data = { data = {
"cells": PackedInt32Array(0, 0, 0, 0, 65535, 0, 65535, 65535, 0, 65535, 0, 0, 65534, 0, 0, 65534, 65535, 0, 65534, 65534, 0, 65535, 65534, 0, 0, 65534, 0, 1, 65534, 0, 1, 65535, 0, 1, 0, 0, 0, 1, 0, 65535, 1, 0, 65534, 1, 0, 1, 1, 0, 1, 2, 0, 0, 2, 0, 65535, 2, 0, 65534, 2, 0, 65533, 2, 0, 65533, 1, 0, 65533, 0, 0, 65533, 65535, 0, 65533, 65534, 0, 65533, 65533, 0, 65534, 65533, 0, 1, 65533, 0, 2, 65533, 0, 0, 65533, 0, 65535, 65533, 0, 2, 65534, 0, 2, 65535, 0, 2, 0, 0, 2, 1, 0, 3, 2, 0, 3, 1, 0, 3, 0, 0, 3, 65535, 0, 4, 65535, 0, 4, 65534, 1, 3, 65532, 0, 3, 65534, 0, 2, 65532, 0, 1, 65532, 0, 0, 65532, 0, 65535, 65532, 0, 65534, 65532, 0, 65533, 65532, 0, 65532, 65532, 0, 65532, 65533, 0, 65532, 65534, 0, 65532, 65535, 0, 65532, 1, 0, 65532, 0, 0, 65532, 2, 0, 65532, 3, 0, 65533, 3, 0, 65534, 3, 0, 65535, 3, 0, 1, 3, 0, 2, 3, 0, 3, 3, 0, 0, 3, 0, 4, 3, 0, 4, 2, 0, 4, 1, 0, 4, 0, 0, 2, 2, 0, 5, 4, 0, 4, 4, 0, 3, 4, 0, 2, 4, 0, 1, 4, 0, 0, 4, 0, 0, 5, 0, 65535, 5, 0, 65534, 5, 0, 65533, 5, 0, 65533, 4, 0, 65532, 4, 0, 65534, 4, 0, 65535, 4, 0, 3, 5, 0, 4, 5, 0, 5, 5, 0, 2, 5, 0, 1, 5, 0, 65532, 5, 0, 65531, 5, 0, 65531, 4, 0, 65531, 3, 0, 65531, 2, 0, 65531, 1, 0, 65530, 1, 0, 65530, 0, 0, 65530, 65535, 0, 65530, 65534, 0, 65530, 65533, 0, 65531, 65534, 0, 65531, 65535, 0, 65531, 0, 0, 65531, 65533, 0, 65531, 65532, 0, 65531, 65531, 0, 65532, 65531, 0, 65533, 65531, 0, 65534, 65531, 0, 65535, 65531, 0, 0, 65531, 0, 1, 65531, 0, 2, 65531, 0, 2, 65530, 0, 3, 65530, 0, 3, 65531, 0, 6, 65531, 0, 5, 65532, 1, 5, 65533, 1, 5, 65534, 1, 5, 65535, 1, 5, 1, 0, 5, 2, 0, 5, 3, 0, 6, 0, 0, 6, 65535, 0, 6, 65534, 0, 6, 65533, 1, 6, 65532, 1, 5, 0, 0, 7, 65535, 0, 7, 65534, 0, 8, 65533, 0, 8, 65534, 0, 7, 0, 0, 6, 1, 0, 6, 2, 0, 6, 4, 0, 6, 3, 0, 7, 2, 0, 7, 1, 0, 8, 1, 0, 8, 0, 0, 5, 65531, 1, 4, 65531, 1, 4, 65532, 1, 4, 65533, 1, 3, 65533, 1) "cells": PackedInt32Array(0, 65535, 0, 65535, 65535, 0, 65535, 0, 1441792, 65534, 0, 0, 65534, 65535, 0, 65534, 65534, 0, 65535, 65534, 0, 0, 65534, 0, 1, 65534, 0, 1, 65535, 0, 1, 0, 1441792, 65535, 1, 0, 65534, 1, 0, 1, 2, 0, 0, 2, 0, 65535, 2, 0, 65534, 2, 0, 65533, 2, 0, 65533, 1, 0, 65533, 0, 0, 65533, 65535, 0, 65533, 65534, 0, 65533, 65533, 0, 65534, 65533, 0, 0, 65533, 0, 65535, 65533, 0, 2, 1, 1441792, 3, 2, 0, 3, 1, 0, 0, 65532, 0, 65535, 65532, 0, 65534, 65532, 0, 65533, 65532, 0, 65532, 65532, 0, 65532, 65533, 0, 65532, 65534, 0, 65532, 65535, 0, 65532, 1, 0, 65532, 0, 0, 65532, 2, 0, 65532, 3, 0, 65533, 3, 0, 65534, 3, 0, 65535, 3, 0, 1, 3, 0, 2, 3, 0, 3, 3, 0, 0, 3, 0, 4, 3, 0, 4, 2, 0, 4, 1, 0, 2, 2, 0, 5, 4, 0, 4, 4, 0, 3, 4, 0, 2, 4, 0, 1, 4, 0, 0, 4, 0, 0, 5, 0, 65535, 5, 0, 65534, 5, 0, 65533, 5, 0, 65533, 4, 0, 65532, 4, 0, 65534, 4, 0, 65535, 4, 0, 3, 5, 0, 4, 5, 0, 5, 5, 0, 2, 5, 0, 1, 5, 0, 65532, 5, 0, 65531, 5, 0, 65531, 4, 0, 65531, 3, 0, 65531, 2, 0, 65531, 1, 0, 65530, 1, 0, 65530, 0, 0, 65530, 65535, 0, 65530, 65534, 0, 65530, 65533, 0, 65531, 65534, 0, 65531, 65535, 0, 65531, 0, 0, 65531, 65533, 0, 65531, 65532, 0, 65531, 65531, 0, 65532, 65531, 0, 65533, 65531, 0, 65534, 65531, 0, 65535, 65531, 0, 0, 65531, 0, 6, 65531, 0, 5, 1, 0, 5, 2, 0, 5, 3, 0, 6, 0, 0, 6, 65535, 0, 6, 65534, 0, 5, 0, 0, 7, 65535, 0, 7, 65534, 0, 8, 65533, 0, 8, 65534, 0, 7, 0, 0, 6, 1, 0, 6, 2, 0, 6, 4, 0, 6, 3, 0, 7, 2, 0, 7, 1, 0, 8, 1, 0, 8, 0, 0, 1, 1, 1441792, 0, 1, 1441792, 3, 0, 1441792, 4, 0, 1441792, 4, 65535, 1441792, 3, 65535, 1441792, 2, 65534, 1441792, 2, 65533, 1441792, 1, 65533, 1441792, 1, 65532, 1441792, 1, 65531, 1441792, 2, 65531, 1441792, 2, 65530, 1441792, 3, 65530, 1441792, 3, 65531, 1441792, 2, 65532, 1441792, 4, 65532, 1441792, 4, 65531, 1441792, 5, 65531, 1441792, 5, 65532, 1441792, 5, 65533, 1441792, 5, 65534, 1441792, 5, 65535, 1441792, 4, 65534, 1441792, 4, 65533, 1441792, 6, 65533, 1441792, 6, 65532, 1441792, 3, 65532, 1441792, 3, 65533, 1441792, 3, 65534, 1441792, 2, 65535, 1441792, 2, 0, 1441792, 0, 0, 1441792)
} }
metadata/_editor_floor_ = Vector3(0, 0, 0) metadata/_editor_floor_ = Vector3(0, 0, 0)
@ -43,7 +36,7 @@ mesh_library = ExtResource("3_k3r2h")
cell_size = Vector3(1, 1, 1) cell_size = Vector3(1, 1, 1)
cell_center_y = false cell_center_y = false
data = { data = {
"cells": PackedInt32Array(65531, 65530, 0, 65532, 65530, 0, 65533, 65530, 0, 65534, 65530, 0, 65535, 65530, 0, 0, 65530, 0, 1, 65530, 0, 65530, 65530, 0, 65530, 65531, 0, 65530, 65532, 0, 65529, 65531, 0, 65529, 65532, 0, 65529, 65533, 0, 65529, 65534, 0, 65529, 65535, 0, 65529, 0, 0, 65529, 1, 0, 65529, 2, 0, 65530, 2, 0, 2, 65529, 1441792, 3, 65529, 1441792, 4, 65529, 1441792, 4, 65530, 1441792, 5, 65530, 1441792, 6, 65530, 1441792, 7, 65530, 1441792, 7, 65531, 1441792, 7, 65532, 1441792, 7, 65533, 1441792, 8, 65532, 1441792, 9, 65532, 1441792, 9, 65533, 1441792, 9, 65534, 1441792, 9, 65535, 1441792, 9, 0, 1441792, 8, 65535, 1441792, 9, 1, 1441792, 9, 2, 1441792, 8, 2, 1441792, 8, 3, 1441792, 7, 3, 1441792, 7, 4, 1441792, 7, 5, 1441792, 6, 5, 1441792, 6, 6, 1441792, 5, 6, 1441792, 4, 6, 1441792, 3, 6, 1441792, 2, 6, 1441792, 1, 6, 1441792, 0, 6, 1441792, 65535, 6, 1441792, 65534, 6, 1441792, 65533, 6, 1441792, 65532, 6, 1441792, 65531, 6, 1441792, 65530, 6, 1441792, 65530, 5, 1441792, 65530, 4, 1441792, 65530, 3, 1441792, 1, 65529, 1441792, 8, 65531, 0, 6, 65531, 0, 6, 65534, 0, 5, 0, 0) "cells": PackedInt32Array(65531, 65530, 0, 65532, 65530, 0, 65533, 65530, 0, 65534, 65530, 0, 65535, 65530, 0, 0, 65530, 0, 1, 65530, 0, 65530, 65530, 0, 65530, 65531, 0, 65530, 65532, 0, 65529, 65531, 0, 65529, 65532, 0, 65529, 65533, 0, 65529, 65534, 0, 65529, 65535, 0, 65529, 0, 0, 65529, 1, 0, 65529, 2, 0, 65530, 2, 0, 2, 65529, 1441792, 3, 65529, 1441792, 4, 65529, 1441792, 4, 65530, 1441792, 5, 65530, 1441792, 6, 65530, 1441792, 7, 65530, 1441792, 7, 65532, 1441792, 7, 65533, 1441792, 8, 65532, 1441792, 9, 65532, 1441792, 9, 65533, 1441792, 9, 65534, 1441792, 9, 65535, 1441792, 9, 0, 1441792, 8, 65535, 1441792, 9, 1, 1441792, 9, 2, 1441792, 8, 2, 1441792, 8, 3, 1441792, 7, 3, 1441792, 7, 4, 1441792, 7, 5, 1441792, 6, 5, 1441792, 6, 6, 1441792, 5, 6, 1441792, 4, 6, 1441792, 3, 6, 1441792, 2, 6, 1441792, 1, 6, 1441792, 0, 6, 1441792, 65535, 6, 1441792, 65534, 6, 1441792, 65533, 6, 1441792, 65532, 6, 1441792, 65531, 6, 1441792, 65530, 6, 1441792, 65530, 5, 1441792, 65530, 4, 1441792, 65530, 3, 1441792, 1, 65529, 1441792, 6, 65534, 0, 5, 0, 0, 7, 65531, 1441792, 6, 65531, 1441792)
} }
metadata/_editor_floor_ = Vector3(0, 0, 0) metadata/_editor_floor_ = Vector3(0, 0, 0)
@ -51,4 +44,11 @@ metadata/_editor_floor_ = Vector3(0, 0, 0)
environment = SubResource("Environment_0oogp") environment = SubResource("Environment_0oogp")
[node name="CannyCat" parent="." instance=ExtResource("1_8qiqb")] [node name="CannyCat" parent="." instance=ExtResource("1_8qiqb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.544784, 5.5043) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.926551, 3.63641)
[node name="GoalPost" parent="." instance=ExtResource("4_71ems")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, -2.38419e-07, -4)
[node name="CSGPolygon3D" parent="." instance=ExtResource("5_7n16u")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 2, 0, -4)
polygon = PackedVector2Array(0, -1, 1, -1, 3, 0, 3, 2, 2, 3, -1, 2, -2, 0)