Compare commits
3 commits
1a57d92326
...
cc177f7beb
Author | SHA1 | Date | |
---|---|---|---|
cc177f7beb | |||
aa6b9cb4aa | |||
9549acde6e |
12 changed files with 125 additions and 31 deletions
Binary file not shown.
Binary file not shown.
19
assets/shaders/barber_shop.gdshader
Normal file
19
assets/shaders/barber_shop.gdshader
Normal file
|
@ -0,0 +1,19 @@
|
|||
shader_type spatial;
|
||||
render_mode specular_disabled, vertex_lighting;
|
||||
|
||||
uniform vec3 color_a : source_color = vec3(1.0);
|
||||
uniform vec3 color_b : source_color = vec3(0.0);
|
||||
uniform float stripe_count = 2.0;
|
||||
uniform float twist_factor = 1.0;
|
||||
uniform float speed = 0.5;
|
||||
|
||||
void vertex() {
|
||||
float world_height = (MODEL_MATRIX * vec4(VERTEX, 1.0)).y;
|
||||
UV.y = world_height - TIME * speed;
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
float twisted_x = UV.x - (UV.y * twist_factor);
|
||||
float stripe = step(sin(twisted_x * stripe_count * TAU), 0.0);
|
||||
ALBEDO = mix(color_a, color_b, stripe);
|
||||
}
|
30
autoloads/scene_manager.gd
Normal file
30
autoloads/scene_manager.gd
Normal file
|
@ -0,0 +1,30 @@
|
|||
extends Node
|
||||
|
||||
|
||||
@export var scene_parent: Node
|
||||
|
||||
|
||||
var current_scene: Node
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
var tree = get_tree()
|
||||
# capture main scene
|
||||
if tree.current_scene != self:
|
||||
change_scene(tree.current_scene)
|
||||
tree.current_scene = self
|
||||
|
||||
|
||||
func change_scene(new_scene: Node) -> void:
|
||||
# avoid infinite recursion :P
|
||||
if current_scene == new_scene:
|
||||
return
|
||||
# remove current scene
|
||||
if current_scene:
|
||||
scene_parent.remove_child(current_scene)
|
||||
current_scene.queue_free()
|
||||
# add new scene
|
||||
if new_scene.is_inside_tree():
|
||||
new_scene.get_parent().remove_child.call_deferred(new_scene)
|
||||
scene_parent.add_child.call_deferred(new_scene)
|
||||
current_scene = new_scene
|
37
autoloads/scene_manager.tscn
Normal file
37
autoloads/scene_manager.tscn
Normal file
|
@ -0,0 +1,37 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://dxrvocxjk8vs3"]
|
||||
|
||||
[ext_resource type="Script" path="res://autoloads/scene_manager.gd" id="1_d112a"]
|
||||
|
||||
[node name="SceneManager" type="Node" node_paths=PackedStringArray("scene_parent")]
|
||||
script = ExtResource("1_d112a")
|
||||
scene_parent = NodePath("HBoxContainer/MainView/SubViewportContainer/SubViewport")
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="SideBar" type="Control" parent="HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="MainView" type="Control" parent="HBoxContainer"]
|
||||
custom_minimum_size = Vector2(288, 216)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
|
||||
[node name="SubViewportContainer" type="SubViewportContainer" parent="HBoxContainer/MainView"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="SubViewport" type="SubViewport" parent="HBoxContainer/MainView/SubViewportContainer"]
|
||||
handle_input_locally = false
|
||||
audio_listener_enable_3d = true
|
||||
size = Vector2i(288, 216)
|
||||
render_target_update_mode = 4
|
|
@ -163,8 +163,10 @@ func _start_winning() -> void:
|
|||
#region Pole Spinning
|
||||
var _attached_pole: WatermanPole = null
|
||||
var _pole_angle: float = 0.0
|
||||
var _pole_stored_speed: float = 0.0
|
||||
|
||||
func _start_pole_spin() -> void:
|
||||
_pole_stored_speed = flatten_vector(velocity).length()
|
||||
velocity = Vector3.ZERO
|
||||
var pole_xz = flatten_vector(_attached_pole.global_position)
|
||||
var self_xz = flatten_vector(global_position)
|
||||
|
@ -189,7 +191,7 @@ func _process_pole_spin(delta: float) -> void:
|
|||
|
||||
func _end_pole_spin() -> void:
|
||||
var pole_xz = flatten_vector(_attached_pole.global_position)
|
||||
var impulse = Vector3.FORWARD.rotated(Vector3.UP, _pole_angle) * _attached_pole.release_boost
|
||||
var impulse = Vector3.FORWARD.rotated(Vector3.UP, _pole_angle) * _pole_stored_speed
|
||||
velocity.x = impulse.x
|
||||
velocity.z = impulse.z
|
||||
#endregion
|
||||
|
|
|
@ -24,7 +24,7 @@ shading_mode = 0
|
|||
albedo_color = Color(0.916968, 0.113727, 0, 1)
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"]
|
||||
radius = 0.9
|
||||
radius = 0.45
|
||||
|
||||
[sub_resource type="AudioStreamInteractive" id="AudioStreamInteractive_plnjn"]
|
||||
clip_count = 3
|
||||
|
@ -39,7 +39,7 @@ clip_2/auto_advance = 0
|
|||
[sub_resource type="CylinderMesh" id="CylinderMesh_b16dl"]
|
||||
top_radius = 0.05
|
||||
bottom_radius = 0.05
|
||||
height = 8.0
|
||||
height = 4.0
|
||||
radial_segments = 4
|
||||
rings = 0
|
||||
|
||||
|
@ -87,7 +87,7 @@ shape = SubResource("SphereShape3D_4o01j")
|
|||
[node name="Graphics" type="Node3D" parent="."]
|
||||
|
||||
[node name="CannySprite" type="Sprite3D" parent="Graphics"]
|
||||
pixel_size = 0.0313
|
||||
pixel_size = 0.0156
|
||||
billboard = 1
|
||||
texture_filter = 0
|
||||
texture = ExtResource("1_cp4br")
|
||||
|
@ -127,7 +127,7 @@ bus = &"Sounds"
|
|||
visible = false
|
||||
|
||||
[node name="PowerLine" type="MeshInstance3D" parent="PowerIndicator"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 4)
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 2)
|
||||
material_override = SubResource("StandardMaterial3D_2xpb7")
|
||||
cast_shadow = 0
|
||||
gi_mode = 0
|
||||
|
@ -135,6 +135,7 @@ mesh = SubResource("CylinderMesh_b16dl")
|
|||
|
||||
[node name="CameraArm" type="SpringArm3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0)
|
||||
collision_mask = 8
|
||||
spring_length = 8.0
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="CameraArm"]
|
||||
|
@ -213,8 +214,8 @@ delay_in_seconds = "0.0"
|
|||
[connection signal="shot" from="." to="Sounds/Shoot" method="play"]
|
||||
[connection signal="state_physics_processing" from="StateChart/Root/Idle" to="." method="_apply_gravity"]
|
||||
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_bounce_on_walls"]
|
||||
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"]
|
||||
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_slow_to_stop"]
|
||||
[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"]
|
||||
[connection signal="state_entered" from="StateChart/Root/Charging" to="." method="_start_charge"]
|
||||
[connection signal="state_entered" from="StateChart/Root/Charging" to="Sounds/ChargeStart" method="play"]
|
||||
[connection signal="state_exited" from="StateChart/Root/Charging" to="." method="_end_charge"]
|
||||
|
|
|
@ -11,9 +11,9 @@ metallic_specular = 0.0
|
|||
|
||||
[sub_resource type="CylinderMesh" id="CylinderMesh_i27ie"]
|
||||
material = SubResource("StandardMaterial3D_e2vbu")
|
||||
top_radius = 0.2
|
||||
bottom_radius = 0.2
|
||||
height = 6.0
|
||||
top_radius = 0.1
|
||||
bottom_radius = 0.1
|
||||
height = 4.0
|
||||
radial_segments = 6
|
||||
rings = 8
|
||||
|
||||
|
@ -30,13 +30,12 @@ shader_parameter/wave_scale = 0.25
|
|||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_mfpmh"]
|
||||
material = SubResource("ShaderMaterial_3urv4")
|
||||
size = Vector2(3, 1.5)
|
||||
size = Vector2(2, 1)
|
||||
subdivide_width = 6
|
||||
center_offset = Vector3(1.5, -0.75, 0)
|
||||
center_offset = Vector3(1, 0, 0)
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eshe3"]
|
||||
height = 0.5
|
||||
radius = 1.0
|
||||
|
||||
[node name="GoalPost" type="Node3D"]
|
||||
script = ExtResource("1_08x2x")
|
||||
|
@ -44,16 +43,16 @@ script = ExtResource("1_08x2x")
|
|||
[node name="Graphics" type="Node3D" parent="."]
|
||||
|
||||
[node name="Pole" type="MeshInstance3D" parent="Graphics"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
mesh = SubResource("CylinderMesh_i27ie")
|
||||
|
||||
[node name="Flag" type="MeshInstance3D" parent="Graphics"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, 0)
|
||||
mesh = SubResource("QuadMesh_mfpmh")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Graphics"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0)
|
||||
pixel_size = 0.0625
|
||||
pixel_size = 0.0313
|
||||
axis = 1
|
||||
alpha_cut = 2
|
||||
texture_filter = 0
|
||||
|
|
|
@ -6,7 +6,6 @@ extends Node3D
|
|||
@export_range(-1,1,0.5,"or_less","or_greater","radians_as_degrees")
|
||||
var spin_speed: float
|
||||
@export var offset: float
|
||||
@export var release_boost: float
|
||||
|
||||
@export_group("Node References")
|
||||
@export var top: Node3D
|
||||
|
|
|
@ -1,12 +1,16 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://13qlrib2dk36"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://13qlrib2dk36"]
|
||||
|
||||
[ext_resource type="Script" path="res://objects/waterman_pole.gd" id="1_8whes"]
|
||||
[ext_resource type="Shader" path="res://assets/shaders/barber_shop.gdshader" id="2_dukp0"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xwjl"]
|
||||
shading_mode = 2
|
||||
specular_mode = 2
|
||||
albedo_color = Color(3.27289e-06, 0.685269, 0.929658, 1)
|
||||
metallic_specular = 0.0
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2dh7w"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("2_dukp0")
|
||||
shader_parameter/color_a = Color(0.792663, 0.606026, 0.896219, 1)
|
||||
shader_parameter/color_b = Color(0.106954, 0.441954, 1, 1)
|
||||
shader_parameter/stripe_count = 2.0
|
||||
shader_parameter/twist_factor = 0.75
|
||||
shader_parameter/speed = 0.5
|
||||
|
||||
[sub_resource type="CylinderMesh" id="CylinderMesh_nbwjg"]
|
||||
top_radius = 0.25
|
||||
|
@ -17,7 +21,7 @@ rings = 8
|
|||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_28fhu"]
|
||||
height = 1.0
|
||||
radius = 0.25
|
||||
radius = 0.125
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_o6xmv"]
|
||||
height = 1.0
|
||||
|
@ -25,11 +29,14 @@ radius = 0.4
|
|||
|
||||
[node name="WatermanPole" type="Node3D" node_paths=PackedStringArray("top")]
|
||||
script = ExtResource("1_8whes")
|
||||
rise_speed = 6.0
|
||||
spin_speed = 9.42478
|
||||
offset = 0.75
|
||||
top = NodePath("Top")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
[node name="PoleMesh" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
|
||||
material_override = SubResource("StandardMaterial3D_6xwjl")
|
||||
material_override = SubResource("ShaderMaterial_2dh7w")
|
||||
mesh = SubResource("CylinderMesh_nbwjg")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
|
|
@ -15,10 +15,14 @@ run/main_scene="res://test_scene.tscn"
|
|||
config/features=PackedStringArray("4.3", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
SceneManager="*res://autoloads/scene_manager.tscn"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=320
|
||||
window/size/viewport_height=240
|
||||
window/size/viewport_width=384
|
||||
window/size/viewport_height=216
|
||||
window/stretch/mode="viewport"
|
||||
|
||||
[editor_plugins]
|
||||
|
|
|
@ -76,7 +76,3 @@ transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107,
|
|||
|
||||
[node name="WatermanPole" parent="." instance=ExtResource("7_m8si3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 16, 0, 0, 0, 1, 0, 0, 0)
|
||||
rise_speed = 8.0
|
||||
spin_speed = 12.5664
|
||||
offset = 1.0
|
||||
release_boost = 20.0
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue