add option to world uv shader, scale checker grass

This commit is contained in:
Haze Weathers 2025-02-24 15:10:26 -05:00
parent 8ab5f5de3e
commit ffc1935570
4 changed files with 22 additions and 11 deletions

View file

@ -8,6 +8,7 @@
render_priority = 0
shader = ExtResource("1_2mr0t")
shader_parameter/horizontal_uv_offset = Vector2(0, 0)
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/albedo_texture = ExtResource("1_yg8om")
[node name="SandPit" type="CSGPolygon3D" node_paths=PackedStringArray("collision_polygon")]