add option to world uv shader, scale checker grass
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4 changed files with 22 additions and 11 deletions
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@ -8,6 +8,7 @@
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render_priority = 0
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shader = ExtResource("1_2mr0t")
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shader_parameter/horizontal_uv_offset = Vector2(0, 0)
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/albedo_texture = ExtResource("1_yg8om")
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[node name="SandPit" type="CSGPolygon3D" node_paths=PackedStringArray("collision_polygon")]
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