initial commit: canny cat basic movement, bouncing, some gridmap tiles for levels
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commit
e1b43c8bc5
120 changed files with 5785 additions and 0 deletions
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assets/models/tiles/w1_floors.blend
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assets/models/tiles/w1_floors.blend
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assets/models/tiles/w1_floors.blend1
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assets/models/tiles/w1_floors.blend1
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assets/models/tiles/w1_walls.blend
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assets/models/tiles/w1_walls.blend
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assets/models/tiles/w1_walls.blend1
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assets/models/tiles/w1_walls.blend1
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assets/models/tiles/w1_walls.glb
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assets/models/tiles/w1_walls.glb
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assets/models/tiles/w1_walls.glb.import
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assets/models/tiles/w1_walls.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://ckqliu2kcydpu"
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path="res://.godot/imported/w1_walls.glb-face1295b34377c075e63008c8fa2b91.scn"
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[deps]
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source_file="res://assets/models/tiles/w1_walls.glb"
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dest_files=["res://.godot/imported/w1_walls.glb-face1295b34377c075e63008c8fa2b91.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"materials": {
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"GreyBlock": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/models/tiles/w1_walls/grey_block.tres"
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}
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}
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}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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assets/models/tiles/w1_walls/grey_block.tres
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assets/models/tiles/w1_walls/grey_block.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c1alnjguwq6g0"]
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[ext_resource type="Texture2D" uid="uid://c7fjqv5mopi2m" path="res://assets/textures/world/grey_block.png" id="1_y03ms"]
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[resource]
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resource_name = "GreyBlock"
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shading_mode = 2
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specular_mode = 2
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albedo_texture = ExtResource("1_y03ms")
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metallic_specular = 0.0
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texture_filter = 0
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