initial commit: canny cat basic movement, bouncing, some gridmap tiles for levels
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e1b43c8bc5
120 changed files with 5785 additions and 0 deletions
13
assets/mesh_libraries/w1/w1_walls.tscn
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13
assets/mesh_libraries/w1/w1_walls.tscn
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[gd_scene load_steps=3 format=3 uid="uid://d3kpyse5k7scu"]
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[ext_resource type="PackedScene" uid="uid://ckqliu2kcydpu" path="res://assets/models/tiles/w1_walls.glb" id="1_1elhp"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_kqhok"]
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[node name="W1Walls" instance=ExtResource("1_1elhp")]
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[node name="StaticBody3D" type="StaticBody3D" parent="GreyBlock" index="0"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="GreyBlock/StaticBody3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_kqhok")
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