initial commit: canny cat basic movement, bouncing, some gridmap tiles for levels
This commit is contained in:
commit
e1b43c8bc5
120 changed files with 5785 additions and 0 deletions
BIN
assets/mesh_libraries/w1/w1_floors.meshlib
Normal file
BIN
assets/mesh_libraries/w1/w1_floors.meshlib
Normal file
Binary file not shown.
50
assets/mesh_libraries/w1/w1_floors.tscn
Normal file
50
assets/mesh_libraries/w1/w1_floors.tscn
Normal file
|
@ -0,0 +1,50 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://vgymgf5qeqvq"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cpmi7w2fwm2sf" path="res://assets/textures/world/checker_grass.png" id="1_1jx8x"]
|
||||
[ext_resource type="Texture2D" uid="uid://djx2x3jjn01w2" path="res://assets/textures/world/sand.png" id="2_rayte"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7vo3a"]
|
||||
shading_mode = 2
|
||||
specular_mode = 2
|
||||
albedo_texture = ExtResource("1_1jx8x")
|
||||
metallic_specular = 0.0
|
||||
texture_filter = 0
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_gjjdy"]
|
||||
resource_name = "CheckerGrass"
|
||||
material = SubResource("StandardMaterial3D_7vo3a")
|
||||
orientation = 1
|
||||
|
||||
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_2wq8a"]
|
||||
points = PackedVector3Array(-0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, -0.5, 0, 0.5)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iuj8t"]
|
||||
shading_mode = 2
|
||||
specular_mode = 2
|
||||
albedo_texture = ExtResource("2_rayte")
|
||||
metallic_specular = 0.0
|
||||
texture_filter = 0
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_jygy4"]
|
||||
resource_name = "Sand"
|
||||
material = SubResource("StandardMaterial3D_iuj8t")
|
||||
orientation = 1
|
||||
|
||||
[node name="W1Floors" type="Node3D"]
|
||||
|
||||
[node name="CheckerGrass" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("QuadMesh_gjjdy")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="CheckerGrass"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="CheckerGrass/StaticBody3D"]
|
||||
shape = SubResource("ConvexPolygonShape3D_2wq8a")
|
||||
|
||||
[node name="Sand" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0)
|
||||
mesh = SubResource("QuadMesh_jygy4")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Sand"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Sand/StaticBody3D"]
|
||||
shape = SubResource("ConvexPolygonShape3D_2wq8a")
|
BIN
assets/mesh_libraries/w1/w1_walls.meshlib
Normal file
BIN
assets/mesh_libraries/w1/w1_walls.meshlib
Normal file
Binary file not shown.
13
assets/mesh_libraries/w1/w1_walls.tscn
Normal file
13
assets/mesh_libraries/w1/w1_walls.tscn
Normal file
|
@ -0,0 +1,13 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://d3kpyse5k7scu"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ckqliu2kcydpu" path="res://assets/models/tiles/w1_walls.glb" id="1_1elhp"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_kqhok"]
|
||||
|
||||
[node name="W1Walls" instance=ExtResource("1_1elhp")]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="GreyBlock" index="0"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="GreyBlock/StaticBody3D" index="0"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
|
||||
shape = SubResource("BoxShape3D_kqhok")
|
Loading…
Add table
Add a link
Reference in a new issue