update to godot 4.4
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parent
606fb98afc
commit
c18a7746f7
60 changed files with 73 additions and 24 deletions
1
levels/level.gd.uid
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1
levels/level.gd.uid
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@ -0,0 +1 @@
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uid://vydhlp6ju8bw
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2
levels/level_set.gd
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2
levels/level_set.gd
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class_name LevelSet
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extends Resource
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1
levels/level_set.gd.uid
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levels/level_set.gd.uid
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uid://pgfv21pnsipl
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@ -1,10 +1,10 @@
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[gd_scene load_steps=14 format=3 uid="uid://bkas0lj53glkn"]
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[ext_resource type="Script" path="res://levels/level.gd" id="1_r1ilo"]
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[ext_resource type="Script" uid="uid://vydhlp6ju8bw" path="res://levels/level.gd" id="1_r1ilo"]
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[ext_resource type="MeshLibrary" uid="uid://bqxgr3arh0i7f" path="res://assets/mesh_libraries/w1/w1_walls.meshlib" id="2_81akk"]
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[ext_resource type="PackedScene" uid="uid://cybm74xwbsivx" path="res://objects/canny_cat.tscn" id="4_emyyh"]
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[ext_resource type="PackedScene" uid="uid://cdpgby3r6xe4n" path="res://objects/goal_post.tscn" id="5_oq0l4"]
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[ext_resource type="Shader" path="res://assets/shaders/horizontal_world_uv.gdshader" id="6_ka4lg"]
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[ext_resource type="Shader" uid="uid://c3y1ht34ep01k" path="res://assets/shaders/horizontal_world_uv.gdshader" id="6_ka4lg"]
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[ext_resource type="PackedScene" uid="uid://bfic5n608nc5j" path="res://objects/sand_pit.tscn" id="6_rlgmy"]
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[ext_resource type="Texture2D" uid="uid://cpmi7w2fwm2sf" path="res://assets/textures/world/checker_grass.png" id="7_3jvq7"]
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@ -39,9 +39,9 @@ size = Vector2(32, 32)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_tpmcl"]
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render_priority = 0
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shader = ExtResource("6_ka4lg")
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shader_parameter/albedo_texture = ExtResource("7_3jvq7")
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shader_parameter/horizontal_uv_offset = Vector2(0, 0)
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shader_parameter/uv_scale = Vector2(0.5, 0.5)
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shader_parameter/albedo_texture = ExtResource("7_3jvq7")
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[node name="Level" type="Node3D"]
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script = ExtResource("1_r1ilo")
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