waterpole improvements
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9549acde6e
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6 changed files with 40 additions and 16 deletions
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@ -135,6 +135,7 @@ mesh = SubResource("CylinderMesh_b16dl")
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[node name="CameraArm" type="SpringArm3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0)
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collision_mask = 8
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spring_length = 8.0
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[node name="Camera3D" type="Camera3D" parent="CameraArm"]
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@ -212,8 +213,8 @@ delay_in_seconds = "0.0"
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[connection signal="charge_canceled" from="." to="Sounds/ChargeCancel" method="play"]
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[connection signal="shot" from="." to="Sounds/Shoot" method="play"]
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[connection signal="state_physics_processing" from="StateChart/Root/Idle" to="." method="_apply_gravity"]
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[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_bounce_on_walls"]
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[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_apply_gravity"]
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[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_bounce_on_walls"]
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[connection signal="state_physics_processing" from="StateChart/Root/Moving" to="." method="_slow_to_stop"]
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[connection signal="state_entered" from="StateChart/Root/Charging" to="." method="_start_charge"]
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[connection signal="state_entered" from="StateChart/Root/Charging" to="Sounds/ChargeStart" method="play"]
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