scale up boney

This commit is contained in:
Haze Weathers 2025-02-24 14:43:03 -05:00
parent 9fb4d38e05
commit 8ab5f5de3e
3 changed files with 19 additions and 16 deletions

45
objects/skull.tscn Normal file
View file

@ -0,0 +1,45 @@
[gd_scene load_steps=6 format=3 uid="uid://b4a8aif3iigdw"]
[ext_resource type="Script" path="res://objects/skull.gd" id="1_ledhy"]
[ext_resource type="PackedScene" uid="uid://46kyrtlb6b0a" path="res://assets/models/enemies/boney.glb" id="2_lwsb0"]
[ext_resource type="AudioStream" uid="uid://cgotekctoej7m" path="res://assets/sounds/enemies/skull_death.ogg" id="3_6ybas"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ictao"]
height = 1.0
radius = 0.8
[sub_resource type="CylinderShape3D" id="CylinderShape3D_cdksx"]
height = 1.0
radius = 0.95
[node name="Boney" type="CharacterBody3D" node_paths=PackedStringArray("model", "death_sound")]
script = ExtResource("1_ledhy")
speed = 6.25
rotation_speed = 3.14159
death_delay = 0.2
sound_pitch_min = 0.8
sound_pitch_max = 1.5
model = NodePath("Model")
death_sound = NodePath("DeathSound")
[node name="Model" parent="." instance=ExtResource("2_lwsb0")]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 1.5, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CylinderShape3D_ictao")
[node name="PlayerDetector" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 16
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CylinderShape3D_cdksx")
[node name="DeathSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("3_6ybas")
bus = &"Sounds"
[connection signal="body_entered" from="PlayerDetector" to="." method="_on_player_detector_body_entered" flags=6]