scale up canny

This commit is contained in:
Haze Weathers 2025-02-24 14:11:18 -05:00
parent adc5281f77
commit 53d564b4a4
2 changed files with 13 additions and 12 deletions

View file

@ -20,12 +20,12 @@ shading_mode = 0
albedo_color = Color(0.916968, 0.113727, 0, 1) albedo_color = Color(0.916968, 0.113727, 0, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"] [sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"]
radius = 0.45 radius = 0.9
[sub_resource type="CylinderMesh" id="CylinderMesh_b16dl"] [sub_resource type="CylinderMesh" id="CylinderMesh_b16dl"]
top_radius = 0.05 top_radius = 0.05
bottom_radius = 0.05 bottom_radius = 0.05
height = 4.0 height = 8.0
radial_segments = 4 radial_segments = 4
rings = 0 rings = 0
@ -73,7 +73,7 @@ shape = SubResource("SphereShape3D_4o01j")
[node name="Graphics" type="Node3D" parent="."] [node name="Graphics" type="Node3D" parent="."]
[node name="CannySprite" type="Sprite3D" parent="Graphics"] [node name="CannySprite" type="Sprite3D" parent="Graphics"]
pixel_size = 0.0156 pixel_size = 0.0313
billboard = 1 billboard = 1
texture_filter = 0 texture_filter = 0
texture = ExtResource("1_cp4br") texture = ExtResource("1_cp4br")
@ -91,7 +91,7 @@ texture = ExtResource("2_fwt6m")
visible = false visible = false
[node name="PowerLine" type="MeshInstance3D" parent="PowerIndicator"] [node name="PowerLine" type="MeshInstance3D" parent="PowerIndicator"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 2) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 4)
material_override = SubResource("StandardMaterial3D_2xpb7") material_override = SubResource("StandardMaterial3D_2xpb7")
cast_shadow = 0 cast_shadow = 0
gi_mode = 0 gi_mode = 0

View file

@ -11,9 +11,9 @@ metallic_specular = 0.0
[sub_resource type="CylinderMesh" id="CylinderMesh_i27ie"] [sub_resource type="CylinderMesh" id="CylinderMesh_i27ie"]
material = SubResource("StandardMaterial3D_e2vbu") material = SubResource("StandardMaterial3D_e2vbu")
top_radius = 0.1 top_radius = 0.2
bottom_radius = 0.1 bottom_radius = 0.2
height = 4.0 height = 6.0
radial_segments = 6 radial_segments = 6
rings = 8 rings = 8
@ -30,12 +30,13 @@ shader_parameter/wave_scale = 0.25
[sub_resource type="QuadMesh" id="QuadMesh_mfpmh"] [sub_resource type="QuadMesh" id="QuadMesh_mfpmh"]
material = SubResource("ShaderMaterial_3urv4") material = SubResource("ShaderMaterial_3urv4")
size = Vector2(2, 1) size = Vector2(3, 1.5)
subdivide_width = 6 subdivide_width = 6
center_offset = Vector3(1, 0, 0) center_offset = Vector3(1.5, -0.75, 0)
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eshe3"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_eshe3"]
height = 0.5 height = 0.5
radius = 1.0
[node name="GoalPost" type="Node3D"] [node name="GoalPost" type="Node3D"]
script = ExtResource("1_08x2x") script = ExtResource("1_08x2x")
@ -43,16 +44,16 @@ script = ExtResource("1_08x2x")
[node name="Graphics" type="Node3D" parent="."] [node name="Graphics" type="Node3D" parent="."]
[node name="Pole" type="MeshInstance3D" parent="Graphics"] [node name="Pole" type="MeshInstance3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
mesh = SubResource("CylinderMesh_i27ie") mesh = SubResource("CylinderMesh_i27ie")
[node name="Flag" type="MeshInstance3D" parent="Graphics"] [node name="Flag" type="MeshInstance3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6, 0)
mesh = SubResource("QuadMesh_mfpmh") mesh = SubResource("QuadMesh_mfpmh")
[node name="Sprite3D" type="Sprite3D" parent="Graphics"] [node name="Sprite3D" type="Sprite3D" parent="Graphics"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0)
pixel_size = 0.0313 pixel_size = 0.0625
axis = 1 axis = 1
alpha_cut = 2 alpha_cut = 2
texture_filter = 0 texture_filter = 0