scale up canny

This commit is contained in:
Haze Weathers 2025-02-24 14:11:18 -05:00
parent adc5281f77
commit 53d564b4a4
2 changed files with 13 additions and 12 deletions

View file

@ -20,12 +20,12 @@ shading_mode = 0
albedo_color = Color(0.916968, 0.113727, 0, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_4o01j"]
radius = 0.45
radius = 0.9
[sub_resource type="CylinderMesh" id="CylinderMesh_b16dl"]
top_radius = 0.05
bottom_radius = 0.05
height = 4.0
height = 8.0
radial_segments = 4
rings = 0
@ -73,7 +73,7 @@ shape = SubResource("SphereShape3D_4o01j")
[node name="Graphics" type="Node3D" parent="."]
[node name="CannySprite" type="Sprite3D" parent="Graphics"]
pixel_size = 0.0156
pixel_size = 0.0313
billboard = 1
texture_filter = 0
texture = ExtResource("1_cp4br")
@ -91,7 +91,7 @@ texture = ExtResource("2_fwt6m")
visible = false
[node name="PowerLine" type="MeshInstance3D" parent="PowerIndicator"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 2)
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 4)
material_override = SubResource("StandardMaterial3D_2xpb7")
cast_shadow = 0
gi_mode = 0