[gd_scene load_steps=4 format=3 uid="uid://bquyryhfcp8y7"] [ext_resource type="Texture2D" uid="uid://befg6ydw61eov" path="res://assets/textures/sg_idle_color.png" id="1_cqmt1"] [ext_resource type="Script" uid="uid://daswmtow3mr37" path="res://objects/player/player.gd" id="1_g7ett"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_ssrue"] height = 1.0 radius = 0.25 [node name="Player" type="CharacterBody3D"] script = ExtResource("1_g7ett") walk_speed = 6.0 gravity = 15.0 jump_force = 8.0 [node name="Sprite3D" type="Sprite3D" parent="."] offset = Vector2(0, 9) flip_h = true pixel_size = 0.0556 axis = 0 texture_filter = 0 texture = ExtResource("1_cqmt1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("CylinderShape3D_ssrue") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -5, 1.5, 0)