proper horizontal speed variable so acceleration can exist

This commit is contained in:
Haze Weathers 2025-03-14 12:35:59 -04:00
parent c90da1eda2
commit c91c931ad3
2 changed files with 18 additions and 3 deletions

View file

@ -9,7 +9,9 @@ radius = 0.25
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_g7ett")
walk_acceleration = 18.0
walk_speed = 6.0
stopping_rate = 24.0
gravity = 15.0
jump_force = 8.0