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boss
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some mech juice (eww?)
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2023-09-09 17:54:59 -04:00 |
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2600_bullet.gd
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began work on STG-2600
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2023-08-22 23:01:19 -04:00 |
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2600_bullet.tscn
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STG-2600 redraw
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2023-09-08 22:11:48 -04:00 |
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antlion.gd
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antlion.tscn
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artificial_soul.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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artificial_soul.tscn
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bat.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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bone_particle.tscn
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bullet_casing.tscn
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constant_bleed.tscn
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cop.gd
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cop.tscn
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death_particles.gd
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bloodstain improvements. work during pause for player, vastly more efficient
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2023-09-15 22:16:30 -04:00 |
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death_particles.tscn
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What's that smell?
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2023-09-10 23:26:21 -04:00 |
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eel.gd
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eel waving animation capability
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2023-07-13 11:18:20 -04:00 |
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eel.tscn
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eel chompy animation
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2023-07-13 11:03:19 -04:00 |
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enemy.gd
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enemy_arrow.tscn
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started work on lab
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2023-09-08 15:39:13 -04:00 |
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enemy_jump.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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enemy_move_diagonal.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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enemy_move_sidesideupdown.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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enemy_speedup_in_range.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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explosion.gd
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explosion.tscn
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fish.tscn
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fish has extra animation frame
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2023-06-22 18:33:47 -04:00 |
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ghost.gd
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ghost.png.import
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ghost.tscn
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gore_particle.tscn
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hellarcher.tscn
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made archers and roboturrets syncable
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2023-09-15 21:29:46 -04:00 |
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jumping_spider.tscn
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laser_wall.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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laser_wall.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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mine.gd
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mine.tscn
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new water mine sprite
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2023-06-22 21:18:43 -04:00 |
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robosnake.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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robot_die.gd
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roboturret.gd
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made archers and roboturrets syncable
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2023-09-15 21:29:46 -04:00 |
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roboturret.tscn
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made archers and roboturrets syncable
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2023-09-15 21:29:46 -04:00 |
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roboturret_die.tscn
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roboturret_proj.tscn
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started work on lab
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2023-09-08 15:39:13 -04:00 |
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rolling_fiend.gd
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comment rolling fiend
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2023-07-08 10:57:08 -04:00 |
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rolling_fiend.tscn
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make rolling fiend animation speed scale with movement speed
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2023-05-17 00:09:09 -04:00 |
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rolling_saw.tscn
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skelarcher.gd
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made archers and roboturrets syncable
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2023-09-15 21:29:46 -04:00 |
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skelarcher.tscn
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changed default shoot time
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2023-05-17 00:53:30 -04:00 |
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slime.gd
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slime.tscn
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changed slime hitbox
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2023-07-09 01:32:21 -04:00 |
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slime_particles.gd
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slimes are messy too
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2023-09-15 22:57:40 -04:00 |
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slime_particles.tscn
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slimes are messy too
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2023-09-15 22:57:40 -04:00 |
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snail.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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snake.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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spider.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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spider.tscn
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fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88)
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2023-05-10 21:42:55 -04:00 |
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squig.gd
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game.gd cleaning and partial results screen implementation
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2023-09-10 19:34:04 -04:00 |
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squig.tscn
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ink back!
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2023-06-22 18:33:47 -04:00 |
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steam.gd
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make everything use new difficulty system
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2023-06-29 23:40:38 -04:00 |
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steam.tscn
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super_slime.gd
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fixed super slime again
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2023-09-15 23:28:00 -04:00 |
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super_slime.tscn
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superslime rev2
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2023-08-22 15:45:07 -04:00 |
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tentacle.tscn
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tin.gd
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tin.tscn
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tin_die.tscn
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turtle.gd
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turtle: option for direction turtle can spike
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2023-08-03 21:12:26 -04:00 |
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turtle.tscn
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position-based turtle spiking (closes #135)
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2023-07-08 00:52:45 -04:00 |