revo-jailbreak/objects/collectibles/gold.gd
2022-12-08 00:48:20 -05:00

14 lines
266 B
GDScript

extends Node2D
export var value = 1
func _ready():
#Sync all coinframes
$AnimatedSprite.play()
func _on_Area2D_area_entered(area):
#Collect
if area.is_in_group("player"):
Game.golds += value
Game.play_sound(Game.a_gold,Game.ac_collectible)
queue_free()