forked from team-sg/hero-mark-2
14 lines
350 B
GDScript
14 lines
350 B
GDScript
extends RigidBody2D
|
|
|
|
onready var start_position = Vector2(position.x,position.y)
|
|
onready var sound = $AudioStreamPlayer
|
|
|
|
func _ready():
|
|
for node in get_tree().get_nodes_in_group("delete_on_collapse"):
|
|
node.queue_free()
|
|
|
|
func _on_AnimationPlayer_animation_finished(anim_name):
|
|
queue_free()
|
|
|
|
func _on_Timer_timeout():
|
|
$AnimationPlayer.play("die")
|