addons/godot_state_charts
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fix the player jump double-up issue, make sure compound states do not enter a child state twice if they are the default (fixes #119)
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2023-06-18 19:51:21 -04:00 |
audio
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penny haze and ivy voice lines
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2024-01-16 14:39:34 -05:00 |
autoloads
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fix debug save
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2024-02-27 20:28:28 -05:00 |
cutscenes
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make fami cutscene skipable
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2024-02-27 22:12:00 -05:00 |
graphics
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fix slight weirdness in menu SG's blink
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2024-02-27 21:00:54 -05:00 |
maps
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add energy mechanic to sg2083
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2024-02-27 22:12:30 -05:00 |
menus
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add new options screen to main menu and pause screen
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2024-02-27 20:57:14 -05:00 |
objects
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add energy mechanic to sg2083
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2024-02-27 22:12:30 -05:00 |
scripts
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make shard requirements depend on difficulty, assign better defaults lol
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2024-02-26 22:55:25 -05:00 |
shaders
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ability to set background color in electricity shader
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2024-02-26 17:02:48 -05:00 |
tilesets
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more cave stuff
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2023-11-29 19:10:21 -05:00 |
ui
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layout of scoreboards menu
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2023-10-12 22:08:56 -04:00 |
.gitignore
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basic newgrounds.io network protocol support
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2023-10-12 22:02:57 -04:00 |
.gitlab-ci.yml.disabled
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disable CI for now
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2023-05-17 02:33:14 -04:00 |
credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
default_bus_layout.tres
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drowning muffles and reverbs the audio
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2023-06-25 16:13:46 -04:00 |
default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
export_presets.cfg
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progress on new options screen
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2023-11-06 15:40:16 -05:00 |
global_palette.png
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added bone block and woeful soul palettes
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2023-05-01 14:49:15 -04:00 |
global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
project.godot
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chicken man
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2024-02-03 02:02:25 -05:00 |