forked from team-sg/hero-mark-2
8 lines
256 B
GDScript
8 lines
256 B
GDScript
extends Area2D
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onready var left_snap: float = $LeftSnap.global_position.x
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onready var right_snap: float = $RightSnap.global_position.x
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onready var middle: float = global_position.x + 4.0
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func _ready() -> void:
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$CollisionShape2D.global_position.y -= 1.0
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