revo-jailbreak/objects/enemy/explosion.gd
2023-10-09 01:50:59 -04:00

11 lines
205 B
GDScript

extends "res://objects/enemy/enemy.gd"
func _ready():
$AnimatedSprite.play("explode")
Audio.play_sound(Audio.a_explosion,Audio.ac_die)
func _on_animation_finished():
queue_free()
func die():
return