revo-jailbreak/objects/environment/blood/blood_spray.tscn

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Text

[gd_scene load_steps=4 format=2]
[ext_resource path="res://graphics/particles/muzzle_flash.png" type="Texture" id=1]
[ext_resource path="res://objects/environment/blood/blood_spray.gd" type="Script" id=3]
[sub_resource type="CircleShape2D" id=1]
radius = 0.5
[node name="BloodSpray" type="Area2D"]
script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
self_modulate = Color( 0.960784, 0.2, 0.258824, 1 )
scale = Vector2( 0.75, 0.5 )
texture = ExtResource( 1 )
offset = Vector2( 2, 0 )
flip_h = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[connection signal="body_entered" from="." to="." method="_on_body_entered"]