forked from team-sg/hero-mark-2
125 lines
4.2 KiB
Text
125 lines
4.2 KiB
Text
[gd_scene load_steps=20 format=2]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
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[ext_resource path="res://menus/palette_select.gd" type="Script" id=3]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=4]
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[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=5]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
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[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=7]
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[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=8]
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[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=9]
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[ext_resource path="res://graphics/player/sg_idle.png" type="Texture" id=10]
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[ext_resource path="res://graphics/player/palettes/msx.png" type="Texture" id=11]
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[ext_resource path="res://graphics/player/palettes/lasertag.png" type="Texture" id=12]
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[ext_resource path="res://graphics/player/palettes/strawberry.png" type="Texture" id=13]
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[ext_resource path="res://graphics/player/palettes/db32.png" type="Texture" id=14]
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[ext_resource path="res://menus/level_select_scholar.tscn" type="PackedScene" id=15]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/color_1 = Color( 0.717647, 0.717647, 0.717647, 1 )
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shader_param/color_2 = Color( 0.360784, 0.360784, 0.360784, 1 )
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shader_param/checker_size = Vector2( 16, 16 )
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shader_param/pan_speed = Vector2( 0, 0 )
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shader_param/cycle_speed = Vector2( 8, 8 )
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shader_param/cycle_alternation = Vector2( 0, 1 )
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shader_param/uv_transform = Transform2D( 0.5, -0.5, 0.5, 1, 0, 0 )
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 4 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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shader_param/palette = ExtResource( 7 )
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 8 )
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shader_param/speed = Vector2( 4, 0 )
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shader_param/ammount = Vector2( 2, 0 )
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shader_param/offset = Vector2( 0, 0 )
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shader_param/delay = Vector2( 0, 0 )
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[sub_resource type="ShaderMaterial" id=4]
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shader = ExtResource( 8 )
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shader_param/speed = Vector2( 4, 0 )
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shader_param/ammount = Vector2( 2, 0 )
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shader_param/offset = Vector2( 0, 0 )
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shader_param/delay = Vector2( 4, 0 )
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[node name="PaletteSelect" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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theme = ExtResource( 2 )
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script = ExtResource( 3 )
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titles = [ "Default", "Dawnbringer", "Lasertag", "Ms. X", "Strawberry" ]
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palettes = [ ExtResource( 7 ), ExtResource( 14 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ) ]
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previous_screen = ExtResource( 15 )
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[node name="ColorRect" type="ColorRect" parent="."]
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material = SubResource( 1 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="Label" type="Label" parent="."]
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anchor_right = 1.0
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margin_bottom = 16.0
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custom_fonts/font = ExtResource( 5 )
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text = "Choose your colors"
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align = 1
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valign = 1
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[node name="SG" type="TextureRect" parent="."]
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material = SubResource( 2 )
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margin_left = 101.0
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margin_top = 112.0
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margin_right = 121.0
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margin_bottom = 132.0
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rect_scale = Vector2( 2, 2 )
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texture = ExtResource( 10 )
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[node name="PanelContainer" type="PanelContainer" parent="."]
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margin_left = 57.0
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margin_top = 63.0
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margin_right = 200.0
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margin_bottom = 98.0
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[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer"]
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margin_left = 3.0
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margin_top = 3.0
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margin_right = 140.0
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margin_bottom = 32.0
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theme = ExtResource( 2 )
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alignment = 1
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[node name="BackArrow" type="TextureRect" parent="PanelContainer/HBoxContainer"]
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unique_name_in_owner = true
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material = SubResource( 3 )
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margin_left = 34.0
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margin_top = 10.0
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margin_right = 40.0
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margin_bottom = 18.0
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size_flags_vertical = 4
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texture = ExtResource( 9 )
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flip_h = true
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[node name="PaletteTitle" type="Label" parent="PanelContainer/HBoxContainer"]
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unique_name_in_owner = true
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material = ExtResource( 6 )
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margin_left = 44.0
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margin_top = 9.0
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margin_right = 93.0
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margin_bottom = 19.0
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theme = ExtResource( 2 )
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text = "Default"
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align = 1
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valign = 1
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[node name="ForwardArrow" type="TextureRect" parent="PanelContainer/HBoxContainer"]
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unique_name_in_owner = true
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material = SubResource( 4 )
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margin_left = 97.0
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margin_top = 10.0
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margin_right = 103.0
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margin_bottom = 18.0
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size_flags_vertical = 4
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texture = ExtResource( 9 )
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