revo-jailbreak/maps/cave.tscn
2023-10-24 23:25:22 -04:00

545 lines
29 KiB
Text

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[node name="FallingBlock10" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 328, 56 )
[node name="FallingBlock12" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 616, 32 )
[node name="FallingBlock13" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 624, 32 )
[node name="FallingBlock18" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 576, 80 )
[node name="FallingBlock14" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 632, 32 )
[node name="FallingBlock22" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 648, 24 )
[node name="FallingBlock20" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 728, 64 )
[node name="FallingBlock21" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 720, 64 )
[node name="FallingBlock15" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 752, 40 )
[node name="FallingBlock16" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 760, 40 )
[node name="FallingBlock2" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 40, 64 )
[node name="FallingBlock5" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 0, 144 )
[node name="FallingBlock3" parent="Platforms" instance=ExtResource( 18 )]
position = Vector2( 16, 56 )
[node name="Turniwood" parent="Platforms" instance=ExtResource( 21 )]
position = Vector2( 320, 104 )
[node name="Turniwood3" parent="Platforms" instance=ExtResource( 21 )]
position = Vector2( 528, 160 )
[node name="Turniwood2" parent="Platforms" instance=ExtResource( 21 )]
position = Vector2( 320, 32 )
[node name="Barrier" parent="Platforms" instance=ExtResource( 23 )]
position = Vector2( 496, 152 )
scale = Vector2( 1, 24 )
cost = 30
[node name="Barrier2" parent="Platforms" instance=ExtResource( 23 )]
position = Vector2( 308, 0 )
scale = Vector2( 1, 24 )
cost = 25
label_offset = Vector2( 0, 10 )
[node name="Enemies" type="Node2D" parent="."]
[node name="Snail" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 168, 168 )
left_up_boundary = 3.0
right_down_boundary = 7.0
[node name="Snail3" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 312, 168 )
right_down_boundary = 15.0
slower_speed = 40
faster_speed = 100
[node name="Snail4" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 696, 24 )
left_up_boundary = 2.0
right_down_boundary = 3.0
slower_speed = 40
faster_speed = 100
[node name="Snail6" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 568, 88 )
left_up_boundary = 2.0
right_down_boundary = 3.0
slower_speed = 40
faster_speed = 100
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position = Vector2( 704, 144 )
left_up_boundary = 1.0
right_down_boundary = 7.0
slower_speed = 40
faster_speed = 100
[node name="Snail10" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 648, 168 )
left_up_boundary = 5.0
right_down_boundary = 5.0
slower_speed = 40
faster_speed = 100
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position = Vector2( 64, 112 )
left_up_boundary = 3.0
right_down_boundary = 3.0
faster_speed = 70
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position = Vector2( 80, 16 )
right_down_boundary = 7.0
speed = 30
[node name="Bat8" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 568, 40 )
left_up_boundary = 4.0
right_down_boundary = 3.0
[node name="Bat10" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 640, 80 )
left_up_boundary = 5.0
right_down_boundary = 3.0
speed = 60
[node name="Bat9" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 688, 16 )
left_up_boundary = 3.0
right_down_boundary = 3.0
[node name="Bat12" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 720, 56 )
left_up_boundary = 1.0
right_down_boundary = 6.0
[node name="Bat7" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 376, 88 )
left_up_boundary = 1.0
right_down_boundary = 3.0
[node name="Bat2" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 16, 120 )
left_up_boundary = 3.0
right_down_boundary = 3.0
speed = 60
[node name="RollingFiend" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 144, 96 )
clockwise = true
[node name="RollingFiend3" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 128, 24 )
move_speed = 70.0
[node name="RollingFiend4" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 160, 38 )
move_speed = 70.0
[node name="RollingFiend6" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 384, 32 )
[node name="RollingFiend7" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 432, 88 )
[node name="RollingFiend8" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 584, 24 )
[node name="RollingFiend10" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 600, 120 )
[node name="RollingFiend2" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 72, 144 )
[node name="Tentacle2" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 176, 104 )
[node name="Collectibles" type="Node2D" parent="."]
[node name="Gold" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 48, 168 )
[node name="Gold12" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 80, 168 )
[node name="Gold2" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 64, 144 )
[node name="Gold3" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 88, 144 )
[node name="Gold9" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 160, 120 )
[node name="Gold24" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 344, 40 )
[node name="Gold25" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 384, 32 )
[node name="Gold32" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 440, 40 )
[node name="Gold53" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 472, 40 )
[node name="Gold54" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 624, 88 )
[node name="Gold55" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 672, 88 )
[node name="Gold26" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 240, 48 )
[node name="Gold29" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 264, 120 )
[node name="Gold30" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 280, 120 )
[node name="Gold31" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 360, 88 )
[node name="Gold33" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 392, 88 )
[node name="Gold34" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 184, 168 )
[node name="Gold51" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 264, 88 )
[node name="Gold52" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 296, 88 )
[node name="Gold35" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 368, 120 )
[node name="Gold36" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 432, 120 )
[node name="Gold37" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 192, 88 )
[node name="Gold38" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 152, 168 )
[node name="Gold39" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 528, 40 )
[node name="Gold40" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 528, 88 )
[node name="Gold41" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 552, 88 )
[node name="Gold42" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 632, 128 )
[node name="Gold43" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 632, 168 )
[node name="Gold44" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 584, 168 )
[node name="Gold45" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 536, 168 )
[node name="Gold50" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 688, 168 )
[node name="Gold27" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 208, 48 )
[node name="Gold28" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 184, 48 )
[node name="Gold21" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 328, 168 )
[node name="Gold22" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 360, 168 )
[node name="Gold23" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 392, 168 )
[node name="Gold10" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 400, 120 )
[node name="Gold11" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 128, 120 )
[node name="Gold4" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 80, 112 )
[node name="Gold5" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 48, 112 )
[node name="Gold13" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 56, 64 )
[node name="Gold18" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 128, 24 )
[node name="Gold20" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 160, 24 )
[node name="Gold16" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 40, 32 )
[node name="Gold17" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 56, 32 )
[node name="Gold14" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 40, 56 )
[node name="Gold15" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 16, 48 )
[node name="Gold7" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 336, 120 )
[node name="Gold8" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 0, 112 )
[node name="Gold6" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 64, 112 )
[node name="Star" parent="Collectibles" instance=ExtResource( 15 )]
position = Vector2( 192, 120 )
color = 1
[node name="Star3" parent="Collectibles" instance=ExtResource( 15 )]
position = Vector2( 296, 16 )
color = 2
[node name="Star6" parent="Collectibles" instance=ExtResource( 15 )]
position = Vector2( 752, 168 )
color = 4
[node name="Star5" parent="Collectibles" instance=ExtResource( 15 )]
position = Vector2( 720, 40 )
color = 3
[node name="Star2" parent="Collectibles" instance=ExtResource( 15 )]
position = Vector2( 88, 48 )
[node name="Shard" parent="Collectibles" instance=ExtResource( 17 )]
position = Vector2( 8, 136 )
[node name="Shard2" parent="Collectibles" instance=ExtResource( 17 )]
position = Vector2( 416, 168 )
number = 1
[node name="Shard3" parent="Collectibles" instance=ExtResource( 17 )]
position = Vector2( 744, 32 )
number = 3
[node name="Shard4" parent="Collectibles" instance=ExtResource( 17 )]
position = Vector2( 720, 144 )
number = 2
[node name="Arrow" parent="Collectibles" instance=ExtResource( 20 )]
position = Vector2( 144, 24 )
[node name="Arrow3" parent="Collectibles" instance=ExtResource( 20 )]
position = Vector2( 728, 32 )
[node name="Arrow5" parent="Collectibles" instance=ExtResource( 20 )]
position = Vector2( 288, -8 )
[node name="Arrow4" parent="Collectibles" instance=ExtResource( 20 )]
position = Vector2( 208, 168 )
[node name="Arrow2" parent="Collectibles" instance=ExtResource( 20 )]
position = Vector2( 520, 112 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( -4, 96 )
shape = SubResource( 1 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 772, 96 )
shape = SubResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
margin_left = 256.0
margin_right = 512.0
margin_bottom = 192.0
color = Color( 0, 1, 0.180392, 0.0627451 )
script = ExtResource( 19 )
__meta__ = {
"_edit_lock_": true
}
[node name="ColorRect2" type="ColorRect" parent="."]
margin_left = 512.0
margin_right = 768.0
margin_bottom = 192.0
color = Color( 1, 0, 0.890196, 0.0627451 )
script = ExtResource( 19 )
__meta__ = {
"_edit_lock_": true
}
[node name="Exit" parent="." instance=ExtResource( 24 )]
position = Vector2( 752, 116 )
cost = 25