revo-jailbreak/objects/enemy/roboturret_proj.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=1]
[ext_resource path="res://graphics/enemy/roboturret_projectile.png" type="Texture" id=2]
[ext_resource path="res://objects/player/arrow_projectile.gd" type="Script" id=3]
[sub_resource type="Curve" id=3]
_data = [ Vector2( 0, 1 ), 0.0, -0.139481, 0, 0, Vector2( 1, 0 ), -2.82064, 0.0, 0, 0 ]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 3.5, 1 )
[sub_resource type="Curve" id=6]
_data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0, 0, 0 ]
[node name="BulletBall" type="Node2D"]
light_mask = 0
script = ExtResource( 3 )
target_group = "player_hitbox"
[node name="Sprite" type="Sprite" parent="."]
z_index = -1
texture = ExtResource( 2 )
[node name="DustParticles" type="CPUParticles2D" parent="."]
show_behind_parent = true
position = Vector2( -2, 0 )
z_index = -1
local_coords = false
texture = ExtResource( 1 )
spread = 180.0
gravity = Vector2( 0, 0 )
initial_velocity = 8.0
initial_velocity_random = 0.18
damping = 1.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.25
scale_amount_random = 0.25
scale_amount_curve = SubResource( 3 )
[node name="Hitbox" type="Area2D" parent="." groups=["arrow"]]
collision_layer = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2( -0.5, 0 )
shape = SubResource( 1 )
[node name="SparkParticles" type="CPUParticles2D" parent="."]
position = Vector2( 4, 0 )
emitting = false
amount = 16
lifetime = 0.5
one_shot = true
explosiveness = 1.0
texture = ExtResource( 1 )
spread = 180.0
gravity = Vector2( 0, 0 )
initial_velocity = 30.0
initial_velocity_random = 0.5
damping = 50.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.3
scale_amount_curve = SubResource( 6 )
color = Color( 1, 1, 0.290196, 1 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]