revo-jailbreak/objects/enemy/squig.gd

13 lines
305 B
GDScript

extends "res://objects/enemy/enemy.gd"
export var speed: float = 50.0
export var damping: float = 0.9
var velocity: Vector2 = Vector2.ZERO
func _physics_process(delta: float) -> void:
velocity.y *= pow(damping, delta)
global_position += velocity * delta
func _propel() -> void:
velocity.y = -speed