.import
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added background to timer text
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2023-02-03 16:08:24 -05:00 |
audio
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WIP new shard sound
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2023-01-26 22:47:52 -05:00 |
fonts
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saving and level list
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2023-01-07 03:02:26 -05:00 |
graphics
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added background to timer text
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2023-02-03 16:08:24 -05:00 |
maps
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Better offset for vertical platforms
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2023-02-04 01:58:40 -05:00 |
objects
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make player physics manipulatable
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2023-02-06 15:18:34 -05:00 |
scripts
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level select and save improvments
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2023-01-27 11:17:31 -05:00 |
tilesets
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added moving platform
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2023-02-02 02:39:44 -05:00 |
.gitignore
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set up exports build path and gitignore it
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2023-01-18 14:33:59 -05:00 |
.gitlab-ci.yml
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disable html5 autobuilds for now
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2023-01-23 08:15:43 +00:00 |
control.tscn
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |
credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
export_presets.cfg
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switch html5 to non-threaded build
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2023-01-27 10:01:55 -05:00 |
game.gd
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fixed multiple levels loading at once and also reset all collectibles on change_map()
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2023-02-03 03:04:30 -05:00 |
game.tscn
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added freeze frame after death
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2023-01-17 19:25:15 -05:00 |
global_palette.png
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a few more background tiles for the factory
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2023-01-22 15:06:16 -05:00 |
global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
level_data.gd
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |
level_data.tscn
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added mountain
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2023-02-01 17:30:42 -05:00 |
Main.tscn
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first commit
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2022-12-07 02:00:47 -05:00 |
project.godot
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |