revo-jailbreak/objects/enemy/laser_wall.tscn
2023-03-01 04:38:41 -05:00

29 lines
782 B
Text

[gd_scene load_steps=3 format=2]
[ext_resource path="res://graphics/enemy/laser_wall.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/laser_wall.gd" type="Script" id=2]
[node name="LaserWall" type="Node2D"]
script = ExtResource( 2 )
blood = false
flip_sprite = false
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
[node name="Laser" type="Line2D" parent="."]
visible = false
position = Vector2( 4, 2 )
points = PoolVector2Array( 0, 0, 0, 8 )
width = 2.0
default_color = Color( 0.960784, 0.2, 0.258824, 1 )
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2( 4, 2 )
cast_to = Vector2( 0, 192 )
collide_with_areas = true
[node name="Timer" type="Timer" parent="."]
process_mode = 0
one_shot = true