Revolution 2083 Jailbreak - Escape the present...
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2024-03-08 13:34:00 -05:00
addons/godot_state_charts fix the player jump double-up issue, make sure compound states do not enter a child state twice if they are the default (fixes #119) 2023-06-18 19:51:21 -04:00
audio penny haze and ivy voice lines 2024-01-16 14:39:34 -05:00
autoloads bypass boss progression locks in debug save 2024-03-08 13:17:52 -05:00
cutscenes more work on final boss 2024-03-05 22:03:51 -05:00
graphics set up famira for proper spriting 2024-02-29 01:19:44 -05:00
maps more work on final boss 2024-03-05 22:03:51 -05:00
menus show deaths on marathon results, fix fade visual bug 2024-03-08 13:34:00 -05:00
objects more work on final boss 2024-03-05 22:03:51 -05:00
scripts make shard requirements depend on difficulty, assign better defaults lol 2024-02-26 22:55:25 -05:00
shaders improve famira death animation 2024-02-29 00:19:54 -05:00
tilesets new canopy tileset 2024-02-28 01:45:13 -05:00
ui the start of marathon mode 2024-03-05 18:20:32 -05:00
.gitignore basic newgrounds.io network protocol support 2023-10-12 22:02:57 -04:00
.gitlab-ci.yml.disabled disable CI for now 2023-05-17 02:33:14 -04:00
credits.txt added level restart function 2023-01-16 03:19:06 -05:00
default_bus_layout.tres drowning muffles and reverbs the audio 2023-06-25 16:13:46 -04:00
default_env.tres first commit 2022-12-07 02:00:47 -05:00
export_presets.cfg progress on new options screen 2023-11-06 15:40:16 -05:00
global_palette.png added bone block and woeful soul palettes 2023-05-01 14:49:15 -04:00
global_palette.png.import added machinegun turret 2023-01-22 01:32:59 -05:00
icon.png first commit 2022-12-07 02:00:47 -05:00
icon.png.import first commit 2022-12-07 02:00:47 -05:00
project.godot the start of marathon mode 2024-03-05 18:20:32 -05:00