Revolution 2083 Jailbreak - Escape the present...
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2023-02-17 15:26:36 -05:00
audio start work on boss1 2023-02-16 00:07:31 -05:00
fonts saving and level list 2023-01-07 03:02:26 -05:00
graphics make rust tileset actually look rusty instead of just like bronze :) 2023-02-17 15:26:36 -05:00
maps add mine that explodes on contact with player, shot by arrow, or other mine's explosions 2023-02-17 15:18:31 -05:00
objects add mine that explodes on contact with player, shot by arrow, or other mine's explosions 2023-02-17 15:18:31 -05:00
scripts added infinite lives mode 2023-02-13 02:30:44 -05:00
tilesets player can now be killed by death tiles directly 2023-02-07 00:23:54 -05:00
.gitignore set up exports build path and gitignore it 2023-01-18 14:33:59 -05:00
.gitlab-ci.yml disable html5 autobuilds for now 2023-01-23 08:15:43 +00:00
control.tscn re-written save and level data system :) 2023-01-27 09:51:55 -05:00
credits.txt added level restart function 2023-01-16 03:19:06 -05:00
default_env.tres first commit 2022-12-07 02:00:47 -05:00
export_presets.cfg switch html5 to non-threaded build 2023-01-27 10:01:55 -05:00
game.gd start work on boss1 2023-02-16 00:07:31 -05:00
game.tscn added freeze frame after death 2023-01-17 19:25:15 -05:00
global_palette.png a few more background tiles for the factory 2023-01-22 15:06:16 -05:00
global_palette.png.import added machinegun turret 2023-01-22 01:32:59 -05:00
icon.png first commit 2022-12-07 02:00:47 -05:00
icon.png.import first commit 2022-12-07 02:00:47 -05:00
level_data.gd remove unneeded pring 2023-02-09 19:29:11 -05:00
level_data.tscn start work on boss1 2023-02-16 00:07:31 -05:00
Main.tscn first commit 2022-12-07 02:00:47 -05:00
project.godot more progress on mountain 2023-02-07 00:23:54 -05:00