revo-jailbreak/scripts/level_entry.gd

22 lines
504 B
GDScript

tool
class_name LevelEntry
extends Resource
export var title: String = "" setget set_title
export var shard_titles: Array = [
"", "", "", "",
"5 Rainbow Stars",
"Collection Bonus",
"Time Bonus",
"Life Bonus"]
export var save_id: String = ""
export var shards_required: int = 0
export var boss_required: String = ""
export var boss: bool = false
export var scores_id: int = -1
export var times_id: int = -1
export var scene: PackedScene
func set_title(value):
title = value
resource_name = value