forked from team-sg/hero-mark-2
7 lines
204 B
GDScript
7 lines
204 B
GDScript
extends Node
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export var next_menu: PackedScene
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func _input(event):
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if (event is InputEventKey or event is InputEventJoypadButton) and event.pressed:
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SceneManager.current_scene = next_menu.instance()
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