Revolution 2083 Jailbreak - Escape the present...
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2024-02-28 14:31:42 -05:00
addons/godot_state_charts fix the player jump double-up issue, make sure compound states do not enter a child state twice if they are the default (fixes #119) 2023-06-18 19:51:21 -04:00
audio penny haze and ivy voice lines 2024-01-16 14:39:34 -05:00
autoloads initial work on palette selection + load palette from save 2024-02-28 02:35:58 -05:00
cutscenes pause on unfocused 2024-02-27 23:34:27 -05:00
graphics expand level select menu, implement palettes fully :) 2024-02-28 14:31:42 -05:00
maps new canopy tileset 2024-02-28 01:45:13 -05:00
menus expand level select menu, implement palettes fully :) 2024-02-28 14:31:42 -05:00
objects add energy mechanic to sg2083 2024-02-27 22:12:30 -05:00
scripts make shard requirements depend on difficulty, assign better defaults lol 2024-02-26 22:55:25 -05:00
shaders ability to set background color in electricity shader 2024-02-26 17:02:48 -05:00
tilesets new canopy tileset 2024-02-28 01:45:13 -05:00
ui layout of scoreboards menu 2023-10-12 22:08:56 -04:00
.gitignore basic newgrounds.io network protocol support 2023-10-12 22:02:57 -04:00
.gitlab-ci.yml.disabled disable CI for now 2023-05-17 02:33:14 -04:00
credits.txt added level restart function 2023-01-16 03:19:06 -05:00
default_bus_layout.tres drowning muffles and reverbs the audio 2023-06-25 16:13:46 -04:00
default_env.tres first commit 2022-12-07 02:00:47 -05:00
export_presets.cfg progress on new options screen 2023-11-06 15:40:16 -05:00
global_palette.png added bone block and woeful soul palettes 2023-05-01 14:49:15 -04:00
global_palette.png.import added machinegun turret 2023-01-22 01:32:59 -05:00
icon.png first commit 2022-12-07 02:00:47 -05:00
icon.png.import first commit 2022-12-07 02:00:47 -05:00
project.godot chicken man 2024-02-03 02:02:25 -05:00