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.import
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add ghost
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2023-01-27 05:54:28 -05:00 |
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audio
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WIP new shard sound
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2023-01-26 22:47:52 -05:00 |
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fonts
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saving and level list
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2023-01-07 03:02:26 -05:00 |
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graphics
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add antlion
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2023-02-01 14:13:10 -05:00 |
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maps
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add antlion
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2023-02-01 14:13:10 -05:00 |
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objects
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add antlion
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2023-02-01 14:13:10 -05:00 |
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scripts
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level select and save improvments
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2023-01-27 11:17:31 -05:00 |
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tilesets
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mape water death a bit better
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2023-01-26 19:54:56 -05:00 |
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.gitignore
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set up exports build path and gitignore it
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2023-01-18 14:33:59 -05:00 |
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.gitlab-ci.yml
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disable html5 autobuilds for now
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2023-01-23 08:15:43 +00:00 |
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control.tscn
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |
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credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
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default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
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export_presets.cfg
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switch html5 to non-threaded build
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2023-01-27 10:01:55 -05:00 |
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game.gd
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detach pause screen from camera (fixes #36)
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2023-01-30 13:55:34 -05:00 |
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game.tscn
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added freeze frame after death
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2023-01-17 19:25:15 -05:00 |
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global_palette.png
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a few more background tiles for the factory
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2023-01-22 15:06:16 -05:00 |
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global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
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icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
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icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
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level_data.gd
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |
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level_data.tscn
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |
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Main.tscn
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first commit
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2022-12-07 02:00:47 -05:00 |
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project.godot
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re-written save and level data system :)
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2023-01-27 09:51:55 -05:00 |