revo-jailbreak/objects/hud/pause_screen.gd
2023-01-16 03:19:06 -05:00

21 lines
330 B
GDScript3

extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
get_tree().paused = true
$Body/Resume.grab_focus()
func _on_Resume_pressed():
get_tree().paused = false
queue_free()
func _on_Restart_pressed():
Game