forked from team-sg/hero-mark-2
88 lines
2.3 KiB
Text
88 lines
2.3 KiB
Text
[gd_scene load_steps=8 format=2]
|
|
|
|
[ext_resource path="res://graphics/enemy/ghost.png" type="Texture" id=1]
|
|
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
|
|
[ext_resource path="res://objects/enemy/ghost.gd" type="Script" id=3]
|
|
|
|
[sub_resource type="Animation" id=3]
|
|
resource_name = "hunt"
|
|
tracks/0/type = "value"
|
|
tracks/0/path = NodePath("Sprite:position")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/keys = {
|
|
"times": PoolRealArray( 0 ),
|
|
"transitions": PoolRealArray( 1 ),
|
|
"update": 0,
|
|
"values": [ Vector2( 0, 0 ) ]
|
|
}
|
|
tracks/1/type = "value"
|
|
tracks/1/path = NodePath("Sprite:region_rect")
|
|
tracks/1/interp = 1
|
|
tracks/1/loop_wrap = true
|
|
tracks/1/imported = false
|
|
tracks/1/enabled = true
|
|
tracks/1/keys = {
|
|
"times": PoolRealArray( 0 ),
|
|
"transitions": PoolRealArray( 1 ),
|
|
"update": 0,
|
|
"values": [ Rect2( 0, 0, 8, 16 ) ]
|
|
}
|
|
|
|
[sub_resource type="Animation" id=1]
|
|
resource_name = "idle"
|
|
loop = true
|
|
tracks/0/type = "value"
|
|
tracks/0/path = NodePath("Sprite:region_rect")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/keys = {
|
|
"times": PoolRealArray( 0 ),
|
|
"transitions": PoolRealArray( 1 ),
|
|
"update": 0,
|
|
"values": [ Rect2( 0, 0, 8, 16 ) ]
|
|
}
|
|
tracks/1/type = "value"
|
|
tracks/1/path = NodePath("Sprite:position")
|
|
tracks/1/interp = 2
|
|
tracks/1/loop_wrap = true
|
|
tracks/1/imported = false
|
|
tracks/1/enabled = true
|
|
tracks/1/keys = {
|
|
"times": PoolRealArray( 0, 0.5, 1 ),
|
|
"transitions": PoolRealArray( 1, 1, 1 ),
|
|
"update": 0,
|
|
"values": [ Vector2( 0, 0 ), Vector2( 0, -2 ), Vector2( 0, 0 ) ]
|
|
}
|
|
|
|
[sub_resource type="ShaderMaterial" id=2]
|
|
shader = ExtResource( 2 )
|
|
shader_param/border_color = Color( 0, 0, 0, 1 )
|
|
shader_param/border_corners = false
|
|
|
|
[sub_resource type="CircleShape2D" id=4]
|
|
radius = 26.0192
|
|
|
|
[node name="Ghost" type="Node2D"]
|
|
script = ExtResource( 3 )
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
autoplay = "idle"
|
|
anims/hunt = SubResource( 3 )
|
|
anims/idle = SubResource( 1 )
|
|
|
|
[node name="Sprite" type="Sprite" parent="."]
|
|
modulate = Color( 1, 1, 1, 0.498039 )
|
|
material = SubResource( 2 )
|
|
texture = ExtResource( 1 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 0, 0, 8, 16 )
|
|
|
|
[node name="Sight" type="Area2D" parent="."]
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sight"]
|
|
shape = SubResource( 4 )
|