revo-jailbreak/menus/title_screen.gd
2024-01-16 14:39:34 -05:00

38 lines
1.3 KiB
GDScript

extends Node
const robo_voice = preload("res://audio/sounds/revolution2083.ogg")
const penny_voice = preload("res://audio/sounds/revo83penny.ogg")
const haze_voice = preload("res://audio/sounds/revo83haze.ogg")
onready var audio = $AudioStreamPlayer
export var next_menu: PackedScene
var has_started = false
onready var revolution_2083_robot = preload("res://audio/sounds/revolution2083.ogg")
onready var revolution_2083_penny = preload("res://audio/sounds/revolution2083_penny.ogg")
onready var revolution_2083_haze = preload("res://audio/sounds/revolution2083_haze.ogg")
onready var revolution_2083_ivy = preload("res://audio/sounds/revolution2083_ivy.ogg")
func _input(event):
if Input.is_action_just_pressed("start") && !has_started:
Audio.play_sound(Audio.a_star,Audio.ac_collectible)
var r = randi() % 101
if r % 2 == 0: audio.stream = penny_voice
if r % 2 == 1: audio.stream = haze_voice
if r == 0: audio.stream = robo_voice
audio.play()
$AnimationPlayer.play("activate")
has_started = true
func _ready():
Fade.fade_in(0.4)
var time = OS.get_time()
if time.hour >= 18 or time.hour < 6:
$Night.visible = true
else:
$Day.visible = true
Audio.play_music(load("res://audio/music/vitreous_squares.ogg"))
func _on_AudioStreamPlayer_finished():
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = next_menu.instance()