revo-jailbreak/menus/back_button.gd

16 lines
387 B
GDScript

extends TextureButton
export var next_scene: PackedScene
onready var sprite = $AnimatedSprite
func _process(delta):
if has_focus():
sprite.playing = true
else:
sprite.playing = false
sprite.frame = 0
func _gui_input(event):
if event.is_action_pressed("ui_accept"):
SceneManager.current_scene = next_scene.instance()
Audio.play_sound(Audio.a_confirm,Audio.ac_collectible)