forked from team-sg/hero-mark-2
58 lines
1.7 KiB
Text
58 lines
1.7 KiB
Text
[gd_scene load_steps=8 format=2]
|
|
|
|
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
|
|
[ext_resource path="res://objects/player/player_death_particles.tscn" type="PackedScene" id=2]
|
|
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=3]
|
|
[ext_resource path="res://graphics/player/sg_idle_color.png" type="Texture" id=4]
|
|
|
|
[sub_resource type="ShaderMaterial" id=1]
|
|
shader = ExtResource( 1 )
|
|
shader_param/border_color = Color( 0, 0, 0, 1 )
|
|
shader_param/border_corners = false
|
|
|
|
[sub_resource type="Gradient" id=2]
|
|
interpolation_mode = 2
|
|
offsets = PoolRealArray( 0, 0.734694, 1 )
|
|
colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
|
|
|
|
[sub_resource type="Animation" id=3]
|
|
resource_name = "New Anim"
|
|
length = 2.0
|
|
loop = true
|
|
tracks/0/type = "value"
|
|
tracks/0/path = NodePath("DeathSplatter:emitting")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/keys = {
|
|
"times": PoolRealArray( 0 ),
|
|
"transitions": PoolRealArray( 1 ),
|
|
"update": 1,
|
|
"values": [ true ]
|
|
}
|
|
|
|
[node name="Results" type="Node2D"]
|
|
|
|
[node name="Sprite" type="Sprite" parent="."]
|
|
material = SubResource( 1 )
|
|
position = Vector2( 47, 39 )
|
|
texture = ExtResource( 3 )
|
|
|
|
[node name="DeathSplatter" parent="." instance=ExtResource( 2 )]
|
|
position = Vector2( 95, 64 )
|
|
emitting = true
|
|
amount = 64
|
|
lifetime = 1.0
|
|
one_shot = false
|
|
explosiveness = 1.0
|
|
texture = ExtResource( 4 )
|
|
gravity = Vector2( 0, 150 )
|
|
initial_velocity = 250.0
|
|
scale_amount = 1.0
|
|
scale_amount_curve = null
|
|
color_ramp = SubResource( 2 )
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
autoplay = "New Anim"
|
|
"anims/New Anim" = SubResource( 3 )
|