revo-jailbreak/menus/intro_story.gd
2023-09-30 22:16:27 -04:00

15 lines
452 B
GDScript

extends Node2D
func _ready():
Fade.fade_in(0.4)
func _input(event):
if Input.is_action_just_pressed("ui_accept"):
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()
func _on_AnimationPlayer_animation_finished(anim_name):
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()