[gd_scene load_steps=18 format=2] [ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1] [ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2] [ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=3] [ext_resource path="res://graphics/hud/results.png" type="Texture" id=4] [ext_resource path="res://graphics/hud/perfect_bonus.png" type="Texture" id=5] [ext_resource path="res://graphics/hud/life_bonus.png" type="Texture" id=6] [ext_resource path="res://graphics/hud/collection_bonus.png" type="Texture" id=7] [ext_resource path="res://graphics/hud/time_bonus.png" type="Texture" id=8] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=9] [ext_resource path="res://ui/theme.tres" type="Theme" id=10] [ext_resource path="res://menus/results.gd" type="Script" id=13] [ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14] [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 2 ) shader_param/color_1 = Color( 1, 0.513726, 0, 1 ) shader_param/color_2 = Color( 0.701961, 0.305882, 0.901961, 1 ) shader_param/checker_size = Vector2( 16, 16 ) shader_param/pan_speed = Vector2( 12, 0 ) shader_param/cycle_speed = Vector2( 12, 0 ) shader_param/cycle_alternation = Vector2( 2, 0 ) shader_param/uv_transform = Transform2D( 1, 1, 0, 1, 0, 0 ) [sub_resource type="Gradient" id=2] interpolation_mode = 2 offsets = PoolRealArray( 0, 0.734694, 1 ) colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 ) [sub_resource type="ShaderMaterial" id=6] shader = ExtResource( 1 ) shader_param/speed = Vector2( 4, 8 ) shader_param/ammount = Vector2( 9, 8 ) shader_param/offset = Vector2( 0, 0 ) shader_param/delay = Vector2( 0, 0 ) [sub_resource type="Animation" id=3] resource_name = "New Anim" length = 2.0 loop = true [sub_resource type="Animation" id=4] resource_name = "results" length = 50.0 tracks/0/type = "value" tracks/0/path = NodePath("Shards/Shard1/Title:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/1/type = "value" tracks/1/path = NodePath("Shards/Shard2/Title:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/2/type = "value" tracks/2/path = NodePath("Shards/Shard3/Title:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/3/type = "value" tracks/3/path = NodePath("Score:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/4/type = "value" tracks/4/path = NodePath("Bonuses/CollectionBonus/CollectionBonusText:visible") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/5/type = "value" tracks/5/path = NodePath("Bonuses/TimeBonus/TimeBonusText:visible") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/6/type = "value" tracks/6/path = NodePath("Bonuses/LifeBonus/LifeBonusText:visible") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/7/type = "value" tracks/7/path = NodePath("Bonuses/PerfectBonus/PerfectBonusText:visible") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/8/type = "value" tracks/8/path = NodePath("FinalScore:visible") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } [node name="Results" type="Node"] script = ExtResource( 13 ) [node name="Background" type="ColorRect" parent="."] material = SubResource( 5 ) anchor_right = 1.0 anchor_bottom = 1.0 __meta__ = { "_edit_lock_": true } [node name="Shards" type="Node2D" parent="."] [node name="Shard1" parent="Shards" instance=ExtResource( 14 )] position = Vector2( 24, 14 ) texture = ExtResource( 3 ) [node name="Title" type="Label" parent="Shards/Shard1"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="CollectedParticles" type="CPUParticles2D" parent="Shards/Shard1"] pause_mode = 2 emitting = false amount = 64 one_shot = true explosiveness = 1.0 local_coords = false emission_shape = 2 emission_rect_extents = Vector2( 4, 4 ) direction = Vector2( 0, -1 ) spread = 180.0 gravity = Vector2( 0, 150 ) initial_velocity = 250.0 initial_velocity_random = 0.9 damping = 2.0 angle = 720.0 angle_random = 1.0 scale_amount_random = 1.0 color_ramp = SubResource( 2 ) [node name="Shard2" parent="Shards" instance=ExtResource( 14 )] position = Vector2( 24, 30 ) texture = ExtResource( 3 ) [node name="Title" type="Label" parent="Shards/Shard2"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="CollectedParticles" type="CPUParticles2D" parent="Shards/Shard2"] pause_mode = 2 emitting = false amount = 64 one_shot = true explosiveness = 1.0 local_coords = false emission_shape = 2 emission_rect_extents = Vector2( 4, 4 ) direction = Vector2( 0, -1 ) spread = 180.0 gravity = Vector2( 0, 150 ) initial_velocity = 250.0 initial_velocity_random = 0.9 damping = 2.0 angle = 720.0 angle_random = 1.0 scale_amount_random = 1.0 color_ramp = SubResource( 2 ) [node name="Shard3" parent="Shards" instance=ExtResource( 14 )] position = Vector2( 24, 46 ) texture = ExtResource( 3 ) [node name="Title" type="Label" parent="Shards/Shard3"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard3"] pause_mode = 2 emitting = false amount = 64 one_shot = true explosiveness = 1.0 local_coords = false emission_shape = 2 emission_rect_extents = Vector2( 4, 4 ) direction = Vector2( 0, -1 ) spread = 180.0 gravity = Vector2( 0, 150 ) initial_velocity = 250.0 initial_velocity_random = 0.9 damping = 2.0 angle = 720.0 angle_random = 1.0 scale_amount_random = 1.0 color_ramp = SubResource( 2 ) [node name="Shard4" parent="Shards" instance=ExtResource( 14 )] position = Vector2( 24, 62 ) texture = ExtResource( 3 ) [node name="Title" type="Label" parent="Shards/Shard4"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard4"] pause_mode = 2 emitting = false amount = 64 one_shot = true explosiveness = 1.0 local_coords = false emission_shape = 2 emission_rect_extents = Vector2( 4, 4 ) direction = Vector2( 0, -1 ) spread = 180.0 gravity = Vector2( 0, 150 ) initial_velocity = 250.0 initial_velocity_random = 0.9 damping = 2.0 angle = 720.0 angle_random = 1.0 scale_amount_random = 1.0 color_ramp = SubResource( 2 ) [node name="Shard5" parent="Shards" instance=ExtResource( 14 )] position = Vector2( 24, 78 ) texture = ExtResource( 3 ) [node name="Title" type="Label" parent="Shards/Shard5"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard5"] pause_mode = 2 emitting = false amount = 64 one_shot = true explosiveness = 1.0 local_coords = false emission_shape = 2 emission_rect_extents = Vector2( 4, 4 ) direction = Vector2( 0, -1 ) spread = 180.0 gravity = Vector2( 0, 150 ) initial_velocity = 250.0 initial_velocity_random = 0.9 damping = 2.0 angle = 720.0 angle_random = 1.0 scale_amount_random = 1.0 color_ramp = SubResource( 2 ) [node name="Score" type="Label" parent="."] material = ExtResource( 9 ) margin_top = 93.0 margin_right = 256.0 margin_bottom = 107.0 theme = ExtResource( 10 ) text = "Score: 0000000" align = 1 [node name="Bonuses" type="Node2D" parent="."] position = Vector2( 0, 6 ) [node name="CollectionBonus" parent="Bonuses" instance=ExtResource( 14 )] position = Vector2( 24, 112 ) texture = ExtResource( 7 ) [node name="CollectionBonusText" type="Label" parent="Bonuses/CollectionBonus"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "Collection Bonus" [node name="TimeBonus" parent="Bonuses" instance=ExtResource( 14 )] position = Vector2( 24, 128 ) texture = ExtResource( 8 ) [node name="TimeBonusText" type="Label" parent="Bonuses/TimeBonus"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "Time Bonus" [node name="LifeBonus" parent="Bonuses" instance=ExtResource( 14 )] position = Vector2( 24, 144 ) texture = ExtResource( 6 ) [node name="LifeBonusText" type="Label" parent="Bonuses/LifeBonus"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "Life Bonus" [node name="PerfectBonus" parent="Bonuses" instance=ExtResource( 14 )] position = Vector2( 24, 160 ) texture = ExtResource( 5 ) [node name="PerfectBonusText" type="Label" parent="Bonuses/PerfectBonus"] material = ExtResource( 9 ) margin_left = 8.0 margin_top = -6.0 margin_right = 176.0 margin_bottom = 8.0 theme = ExtResource( 10 ) text = "Perfect Bonus" [node name="FinalScore" type="Label" parent="."] material = ExtResource( 9 ) margin_top = 178.0 margin_right = 256.0 margin_bottom = 192.0 theme = ExtResource( 10 ) text = "Final score: 123456789" align = 1 [node name="Results" type="Sprite" parent="."] material = SubResource( 6 ) position = Vector2( 232, 80 ) texture = ExtResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "New Anim" "anims/New Anim" = SubResource( 3 ) anims/results = SubResource( 4 )