[gd_scene load_steps=9 format=2] [ext_resource path="res://ui/theme.tres" type="Theme" id=1] [ext_resource path="res://objects/environment/exit/exit.gd" type="Script" id=2] [ext_resource path="res://graphics/exit/exit.png" type="Texture" id=3] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=4] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 4 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = true [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 8, 7.5 ) [sub_resource type="Animation" id=3] resource_name = "closed" tracks/0/type = "value" tracks/0/path = NodePath("Sprite:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Rect2( 0, 0, 16, 24 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Area2D/CollisionShape2D:disabled") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/2/type = "value" tracks/2/path = NodePath("Label:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/3/type = "value" tracks/3/path = NodePath("Sprite:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ) ] } [sub_resource type="Animation" id=4] resource_name = "open" length = 0.8 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Rect2( 16, 0, 16, 24 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Area2D/CollisionShape2D:disabled") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/2/type = "value" tracks/2/path = NodePath("Label:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/3/type = "value" tracks/3/path = NodePath("Sprite:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.4, 0.8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 0, 0, 1 ), Color( 0, 1, 0.203922, 1 ), Color( 1, 0, 0, 1 ) ] } [node name="Exit" type="Node2D"] z_index = -1 script = ExtResource( 2 ) [node name="Label" type="Label" parent="."] visible = false margin_left = -3.0 margin_top = -15.0 margin_right = 37.0 margin_bottom = 5.0 theme = ExtResource( 1 ) text = "2" [node name="Sprite" type="Sprite" parent="."] material = SubResource( 1 ) texture = ExtResource( 3 ) region_enabled = true region_rect = Rect2( 0, 0, 16, 24 ) [node name="Area2D" type="Area2D" parent="."] z_index = -3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( 0, 4.5 ) shape = SubResource( 2 ) disabled = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/closed = SubResource( 3 ) anims/open = SubResource( 4 ) [connection signal="area_entered" from="Area2D" to="." method="_on_Area2D_area_entered"]