[gd_scene load_steps=4 format=2] [ext_resource path="res://graphics/particles/pixel.png" type="Texture" id=1] [ext_resource path="res://objects/environment/turret/turret_bullet.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 0.5, 0.5 ) [node name="TurretBullet" type="Node2D"] script = ExtResource( 2 ) speed = 200.0 [node name="Sprite" type="Sprite" parent="."] modulate = Color( 1, 0.894118, 0.4, 1 ) texture = ExtResource( 1 ) centered = false [node name="Hitbox" type="Area2D" parent="."] collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2( 0.5, 0.5 ) shape = SubResource( 1 ) [connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"] [connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]