[gd_scene load_steps=11 format=2] [ext_resource path="res://ui/theme.tres" type="Theme" id=1] [ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=2] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=3] [ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=4] [ext_resource path="res://objects/collectibles/key.tscn" type="PackedScene" id=5] [ext_resource path="res://graphics/hud/levelselect_nexlevel.png" type="Texture" id=6] [ext_resource path="res://maps/level_select.gd" type="Script" id=7] [ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=8] [ext_resource path="res://objects/collectibles/shard.tscn" type="PackedScene" id=9] [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 3 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [node name="LevelSelect" type="Node2D" groups=["map"]] script = ExtResource( 7 ) [node name="BackGround" type="ColorRect" parent="."] margin_right = 256.0 margin_bottom = 192.0 color = Color( 0, 0, 0, 1 ) [node name="ColorRect2" type="ColorRect" parent="."] margin_left = 43.0 margin_top = 48.0 margin_right = 213.0 margin_bottom = 144.0 color = Color( 0.239216, 0.239216, 0.443137, 1 ) [node name="Border" type="TileMap" parent="."] tile_set = ExtResource( 2 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( 327685, 0, 0, 327686, 536870912, 1, 327687, 0, 1, 327688, 0, 1, 327689, 0, 1, 327690, 0, 1, 327691, 0, 1, 327692, 0, 1, 327693, 0, 1, 327694, 0, 1, 327695, 0, 1, 327696, 0, 1, 327697, 0, 1, 327698, 0, 1, 327699, 0, 1, 327700, 0, 1, 327701, 0, 1, 327702, 0, 1, 327703, 0, 1, 327704, 0, 1, 327705, 0, 1, 327706, 536870912, 0, 393221, 1073741824, 2, 393242, 1610612736, 2, 458757, 1073741824, 2, 458778, 1610612736, 2, 524293, 1073741824, 2, 524314, 1610612736, 2, 589829, 1073741824, 2, 589850, 1610612736, 2, 655365, 1073741824, 2, 655386, 1610612736, 2, 720901, 1073741824, 2, 720922, 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[node name="HighScoreText" type="Label" parent="."] margin_left = 56.0 margin_top = 61.0 margin_right = 200.0 margin_bottom = 71.0 theme = ExtResource( 1 ) text = "High SCORE:" align = 1 [node name="HighScoreAny" type="Label" parent="."] margin_left = 21.0 margin_top = 72.0 margin_right = 165.0 margin_bottom = 108.0 theme = ExtResource( 1 ) text = "any% 0000 0:00:00" align = 1 [node name="HighScore100" type="Label" parent="."] margin_left = 84.0 margin_top = 72.0 margin_right = 228.0 margin_bottom = 108.0 theme = ExtResource( 1 ) text = "100% 0000 0:00:00" align = 1 [node name="ShardTitle" type="Label" parent="."] margin_left = 43.0 margin_top = 134.0 margin_right = 213.0 margin_bottom = 144.0 theme = ExtResource( 1 ) text = "Collect all coins" align = 1 [node name="EasyModeText" type="Label" parent="."] margin_top = 3.0 margin_right = 256.0 margin_bottom = 13.0 theme = ExtResource( 1 ) text = "easy is off press c to change this" align = 1 [node name="LivesModeText" type="Label" parent="."] margin_left = 2.0 margin_top = 180.0 margin_right = 258.0 margin_bottom = 190.0 theme = ExtResource( 1 ) text = "lives are off press z to change this" [node name="ShardGraphics" type="Node2D" parent="."] position = Vector2( 0, 10 ) [node name="Shard11" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 76, 118 ) texture = ExtResource( 8 ) [node name="Shard12" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 91, 118 ) texture = ExtResource( 8 ) [node name="Shard13" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 106, 118 ) texture = ExtResource( 8 ) [node name="Shard14" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 121, 118 ) texture = ExtResource( 8 ) [node name="Shard15" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 136, 118 ) texture = ExtResource( 8 ) [node name="Shard16" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 151, 118 ) texture = ExtResource( 8 ) [node name="Shard17" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 166, 118 ) texture = ExtResource( 8 ) [node name="Shard18" type="Sprite" parent="ShardGraphics"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 181, 118 ) texture = ExtResource( 8 ) [node name="Shard19" type="Sprite" parent="ShardGraphics"] visible = false modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 181, 118 ) texture = ExtResource( 8 ) [node name="Shard20" type="Sprite" parent="ShardGraphics"] visible = false modulate = Color( 0, 0, 0, 1 ) material = SubResource( 2 ) position = Vector2( 196, 118 ) texture = ExtResource( 8 ) [node name="Shard" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 71, 115 ) [node name="Shard2" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 86, 115 ) [node name="Shard3" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 101, 115 ) [node name="Shard4" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 116, 115 ) [node name="Shard5" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 131, 115 ) [node name="Shard6" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 146, 115 ) [node name="Shard7" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 161, 115 ) [node name="Shard8" parent="ShardGraphics" instance=ExtResource( 9 )] visible = false position = Vector2( 176, 115 ) [node name="Gold" parent="." instance=ExtResource( 5 )] visible = false position = Vector2( 111, 91 ) [node name="ShardArrow" type="Sprite" parent="."] position = Vector2( 76, 116 ) texture = ExtResource( 4 ) [node name="LevelArrowUp" type="Sprite" parent="."] visible = false position = Vector2( 128, 40 ) texture = ExtResource( 6 ) region_enabled = true region_rect = Rect2( 0, 0, 8, 8 ) [node name="LevelArrowDown" type="Sprite" parent="."] position = Vector2( 128, 152 ) texture = ExtResource( 6 ) region_enabled = true region_rect = Rect2( 8, 0, 8, 8 )