[gd_scene load_steps=10 format=2] [ext_resource path="res://objects/enemy/enemy.tscn" type="PackedScene" id=1] [ext_resource path="res://graphics/enemy/roller_fiend.png" type="Texture" id=2] [ext_resource path="res://objects/enemy/rolling_fiend.gd" type="Script" id=3] [ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4] [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 4 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 16, 0, 16, 16 ) [sub_resource type="SpriteFrames" id=3] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ) ], "loop": true, "name": "default", "speed": 10.0 } ] [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 4, 4 ) [node name="RollingFiend" instance=ExtResource( 1 )] script = ExtResource( 3 ) score_for_killing = 40 move_speed = 50.0 [node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"] material = SubResource( 5 ) position = Vector2( 0, 1 ) frames = SubResource( 3 ) frame = 1 playing = true [node name="Hitbox" type="Area2D" parent="." index="1"] position = Vector2( 0, 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"] rotation = -0.020475 shape = SubResource( 4 ) [node name="Raycasts" type="Node2D" parent="." index="2"] position = Vector2( 0, 1 ) [node name="WallCast" type="RayCast2D" parent="Raycasts" index="0"] position = Vector2( -7, 7 ) enabled = true cast_to = Vector2( 0, -11 ) [node name="FloorCast" type="RayCast2D" parent="Raycasts" index="1"] position = Vector2( -7, 8 ) enabled = true cast_to = Vector2( 11, 0 ) [connection signal="area_entered" from="Hitbox" to="." method="_on_Area2D_area_entered"]