[gd_scene load_steps=7 format=2] [ext_resource path="res://objects/enemy/enemy.gd" type="Script" id=1] [ext_resource path="res://graphics/enemy/tentacle.png" type="Texture" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 8, 0, 8, 24 ) [sub_resource type="SpriteFrames" id=3] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ) ], "loop": true, "name": "default", "speed": 7.0 } ] [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 4, 12 ) [node name="Tentacle" type="Node2D" groups=["enemy"]] script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( 4, 12 ) frames = SubResource( 3 ) frame = 1 playing = true [node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]] [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2( 4, 12 ) shape = SubResource( 4 ) [connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]