[gd_resource type="AnimatedTexture" load_steps=4 format=2] [ext_resource path="res://graphics/tiles/water_2.png" type="Texture" id=1] [ext_resource path="res://graphics/tiles/water_3.png" type="Texture" id=2] [ext_resource path="res://graphics/tiles/water_1.png" type="Texture" id=3] [resource] frames = 3 fps = 5.0 frame_0/texture = ExtResource( 3 ) frame_1/texture = ExtResource( 1 ) frame_1/delay_sec = 0.0 frame_2/texture = ExtResource( 2 ) frame_2/delay_sec = 0.0